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1,815 bytes added ,  09:22, 16 April 2020
m
added max skill value for crafting skills and max levels for character stats
{| class="wikitable sortable"
|-
! Name !! Description !! Max LevelRecommended Skill
|-
| Mobile Suit|| Description Determines what Mobile Suit you can use. Having insufficient skill will give a penalty to your accuracy and dodge. Having more skill than required will give a bonus to your accuracy and dodge.|| Example'''30'''
|-
| Critical|| Description [Unused]|| Example'''0'''
|-
| Near Dodge|| Description [Unused]|| Example'''0'''
|-
| Far Dodge|| Description [Unused]|| Example'''0'''
|-
| Ranged Engagement|| Description Accuracy when attacking targets at 700m or more for all Weapons.|| Example'''130''' for Sniper builds, otherwise - '''0'''
|-
| Near Engagement|| Description Accuracy when attacking targets at 700m or less for all Weapons.|| Example'''130''' for most builds, Sniper Builds - '''30'''
|-
| Engagement|| Description Accuracy for all Weapons.|| Example'''130'''
|-
| Shooting|| Description Attack Power and Accuracy with Shooting Weapons. Not Including Sniper Rifles.|| Example'''130'''
|-
| Sniping|| Description Accuracy and Attack Power of Sniper Rifles || Example'''0''' - Unless for Sniper Builds, otherwise - '''130'''
|-
| CQB|| Description || Example'''30''' for Double swings, if CQB Build - '''130'''
|-
| Defence|| Description Chance to Block with Shield|| Example'''40'''
|-
| Weapon Manupilation|| Description Rate of fire of weapons. [Unused]|| Example'''0'''
|-
| Hand to Hand Combat|| Description Attack Power and Accuracy when using Claws and Grapple Melee Weapons.|| Example'''0''', unless Hand to Hand Combat Build - '''130'''
|-
| Tactics|| Description Attack Power for every weapon.|| Example'''130'''
|-
| Shell-Firing Weapon|| Description Accuracy when using Shell Firing Weapons. Not including Sniper Rifles.|| ExampleIf Shell-Firing Weapon build - '''130''', Otherwise - '''0'''
|-
| Beam Cartridge Weapon|| Description Accuracy when using Beam Weapons. Not including Sniper Rifles.|| ExampleIf Beam Weapon build - '''130''', Otherwise - '''0'''
|-
| AMBAC|| Description Chance to Dodge Attacks.|| Example'''130'''
|-
| Emergency Repair|| Description Chance for Emergency Repair Kits to succeed || Example'''130'''
|}
'''Skill points only for recommendations'''
<br>
Total Skill *800
=== Crafting Skills ===
 
{| class="wikitable sortable"
|-
! Name !! Description !! Max Level
|-
| Refinery|| Determines what materials you can produce at the Raw Material Refinery. || '''130'''
|-
| MS/MA Construction|| Determines what Mobile suits you can produce at the MS/MA Factory.|| '''130'''
|-
| Arms Construction|| Determines what Weapons can be produced at the Weapons Factory.|| '''130'''
|-
| Mining|| Determines the chance to get valuable materials and items from Mining.|| '''130'''
|-
| Clothing Manufacturing|| Determines what clothes you can produce at the Tailor.|| '''130'''
|-
|}
Note: Crafting Skills, and Combat Skills account for the same Total Skill. '''Highly consider creating a separate character solely for Crafting'''
=== Character Skills ===
! Name !! Description !! Max Level
|-
| Strength || Attack power. Affects all types of attacks. || Example'''700'''
|-
| Spirit || Accuracy, chance to get critical hit and chance to block with shield. || Example'''700'''
|-
| Luck || Chance to dodge attacks. || Example'''700'''
|}
Total *700 w/o tailor boosts
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