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2,729 bytes added ,  09:22, 16 April 2020
m
added max skill value for crafting skills and max levels for character stats
=== Combat Skills ===
{| class="wikitable sortable"
|-
! Name !! Description !! Recommended Skill
|-
| Mobile Suit|| Determines what Mobile Suit you can use. Having insufficient skill will give a penalty to your accuracy and dodge. Having more skill than required will give a bonus to your accuracy and dodge.|| '''30'''
|-
| Critical|| [Unused]|| '''0'''
|-
| Near Dodge|| [Unused]|| '''0'''
|-
| Far Dodge|| [Unused]|| '''0'''
|-
| Ranged Engagement|| Accuracy when attacking targets at 700m or more for all Weapons.|| '''130''' for Sniper builds, otherwise - '''0'''
|-
| Near Engagement|| Accuracy when attacking targets at 700m or less for all Weapons.|| '''130''' for most builds, Sniper Builds - '''30'''
|-
| Engagement|| Accuracy for all Weapons.|| '''130'''
|-
| Shooting|| Attack Power and Accuracy with Shooting Weapons. Not Including Sniper Rifles.|| '''130'''
|-
| Sniping|| Accuracy and Attack Power of Sniper Rifles || '''0''' - Unless for Sniper Builds, otherwise - '''130'''
|-
| CQB|| Description || '''30''' for Double swings, if CQB Build - '''130'''
|-
| Defence|| Chance to Block with Shield|| '''40'''
|-
| Weapon Manupilation|| Rate of fire of weapons. [Unused]|| '''0'''
|-
| Hand to Hand Combat|| Attack Power and Accuracy when using Claws and Grapple Melee Weapons.|| '''0''', unless Hand to Hand Combat Build - '''130'''
|-
| Tactics|| Attack Power for every weapon.|| '''130'''
|-
| Shell-Firing Weapon|| Accuracy when using Shell Firing Weapons. Not including Sniper Rifles.|| If Shell-Firing Weapon build - '''130''', Otherwise - '''0'''
|-
| Beam Cartridge Weapon|| Accuracy when using Beam Weapons. Not including Sniper Rifles.|| If Beam Weapon build - '''130''', Otherwise - '''0'''
|-
| AMBAC|| Chance to Dodge Attacks.|| '''130'''
|-
| Emergency Repair|| Chance for Emergency Repair Kits to succeed || '''130'''
|}
'''Skill points only for recommendations'''
<br>
Total Skill *800
 
=== Crafting Skills ===
 
{| class="wikitable sortable"
|-
! Name !! Description !! Max Level
|-
| Refinery|| Determines what materials you can produce at the Raw Material Refinery. || '''130'''
|-
| MS/MA Construction|| Determines what Mobile suits you can produce at the MS/MA Factory.|| '''130'''
|-
| Arms Construction|| Determines what Weapons can be produced at the Weapons Factory.|| '''130'''
|-
| Mining|| Determines the chance to get valuable materials and items from Mining.|| '''130'''
|-
| Clothing Manufacturing|| Determines what clothes you can produce at the Tailor.|| '''130'''
|-
|}
Note: Crafting Skills, and Combat Skills account for the same Total Skill. '''Highly consider creating a separate character solely for Crafting'''
 
=== Character Skills ===
 
{| class="wikitable sortable"
|-
! Name !! Description !! Max Level
|-
| Strength || Attack power. Affects all types of attacks. || Example'''700'''
|-
| Spirit || Accuracy, chance to get critical hit and chance to block with shield. || Example'''700'''
|-
| Luck || Chance to dodge attacks. || Example'''700'''
|}
Total *700 w/o tailor boosts
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