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509 bytes added ,  09:22, 16 April 2020
m
added max skill value for crafting skills and max levels for character stats
{| class="wikitable sortable"
|-
! Name !! Description !! Max LevelRecommended Skill
|-
| Mobile Suit|| Determines what Mobile Suit you can use. Having insufficient skill will give a penalty to your accuracy and dodge. Having more skill than required will give a bonus to your accuracy and dodge.|| Example'''30'''
|-
| Critical|| [Unused]|| Example'''0'''
|-
| Near Dodge|| [Unused]|| Example'''0'''
|-
| Far Dodge|| [Unused]|| Example'''0'''
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| Ranged Engagement|| Accuracy when attacking targets at 700m or more for all Weapons.|| Example'''130''' for Sniper builds, otherwise - '''0'''
|-
| Near Engagement|| Accuracy when attacking targets at 700m or less for all Weapons.|| Example'''130''' for most builds, Sniper Builds - '''30'''
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| Engagement|| Accuracy for all Weapons.|| Example'''130'''
|-
| Shooting|| Attack Power and Accuracy with Shooting Weapons. Not Including Sniper Rifles.|| Example'''130'''
|-
| Sniping|| Accuracy and Attack Power of Sniper Rifles || Example'''0''' - Unless for Sniper Builds, otherwise - '''130'''
|-
| CQB|| Description || Example'''30''' for Double swings, if CQB Build - '''130'''
|-
| Defence|| Chance to Block with Shield|| Example'''40'''
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| Weapon Manupilation|| Rate of fire of weapons. [Unused]|| Example'''0'''
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| Hand to Hand Combat|| Attack Power and Accuracy when using Claws and Grapple Melee Weapons.|| Example'''0''', unless Hand to Hand Combat Build - '''130'''
|-
| Tactics|| Attack Power for every weapon.|| Example'''130'''
|-
| Shell-Firing Weapon|| Accuracy when using Shell Firing Weapons. Not including Sniper Rifles.|| ExampleIf Shell-Firing Weapon build - '''130''', Otherwise - '''0'''
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| Beam Cartridge Weapon|| Accuracy when using Beam Weapons. Not including Sniper Rifles.|| ExampleIf Beam Weapon build - '''130''', Otherwise - '''0'''
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| AMBAC|| Chance to Dodge Attacks.|| Example'''130'''
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| Emergency Repair|| Chance for Emergency Repair Kits to succeed || Example'''130'''
|}
'''Skill points only for recommendations'''<br>
Total Skill *800
|-
Note: Crafting Skills, and Combat Skills account for the same Total Skill.
=== Crafting Skills ===
! Name !! Description !! Max Level
|-
| Refinery|| Determines what materials you can produce at the Raw Material Refinery. || Example'''130'''
|-
| MS/MA Construction|| Determines what Mobile suits you can produce at the MS/MA Factory.|| Example'''130'''
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| Arms Construction|| Determines what Weapons can be produced at the Weapons Factory.|| Example'''130'''
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| Mining|| Determines the chance to get valuable materials and items from Mining.|| Example'''130'''
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| Clothing Manufacturing|| Determines what clothes you can produce at the Tailor.|| Example'''130'''
|-
|}
Note: Crafting Skills, and Combat Skills account for the same Total Skill. '''Highly consider creating a separate character solely for Crafting'''
=== Character Skills ===
! Name !! Description !! Max Level
|-
| Strength || Attack power. Affects all types of attacks. || Example'''700'''
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| Spirit || Accuracy, chance to get critical hit and chance to block with shield. || Example'''700'''
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| Luck || Chance to dodge attacks. || Example'''700'''
|}
Total *700 w/o tailor boosts
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