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	<id>https://wiki.ucgohost.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sleepyhead</id>
	<title>UCGO-WIKI - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ucgohost.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sleepyhead"/>
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	<updated>2026-05-13T21:40:34Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=User:Sleepyhead&amp;diff=82</id>
		<title>User:Sleepyhead</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=User:Sleepyhead&amp;diff=82"/>
		<updated>2020-04-16T09:37:27Z</updated>

		<summary type="html">&lt;p&gt;Sleepyhead: Created page with &amp;quot;Player of Private Server since 2011. Beta tester for defunct Icarus Server. Amateur 3D artist.  Loremaster of the Elitist Superstructure of M***-M***&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player of Private Server since 2011. Beta tester for defunct Icarus Server. Amateur 3D artist.&lt;br /&gt;
&lt;br /&gt;
Loremaster of the Elitist Superstructure of M***-M***&lt;/div&gt;</summary>
		<author><name>Sleepyhead</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Skills&amp;diff=81</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Skills&amp;diff=81"/>
		<updated>2020-04-16T09:22:09Z</updated>

		<summary type="html">&lt;p&gt;Sleepyhead: added max skill value for crafting skills and max levels for character stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Combat Skills ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Description !! Recommended Skill&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Suit|| Determines what Mobile Suit you can use. Having insufficient skill will give a penalty to your accuracy and dodge. Having more skill than required will give a bonus to your accuracy and dodge.|| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Critical|| [Unused]|| &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Near Dodge|| [Unused]|| &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Far Dodge|| [Unused]|| &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ranged Engagement|| Accuracy when attacking targets at 700m or more for all Weapons.|| &#039;&#039;&#039;130&#039;&#039;&#039; for Sniper builds, otherwise - &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Near Engagement|| Accuracy when attacking targets at 700m or less for all Weapons.|| &#039;&#039;&#039;130&#039;&#039;&#039; for most builds, Sniper Builds - &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Engagement|| Accuracy for all Weapons.|| &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shooting|| Attack Power and Accuracy with Shooting Weapons. Not Including Sniper Rifles.|| &#039;&#039;&#039;130&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| Sniping|| Accuracy and Attack Power of Sniper Rifles || &#039;&#039;&#039;0&#039;&#039;&#039; - Unless for Sniper Builds, otherwise - &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| CQB|| Description || &#039;&#039;&#039;30&#039;&#039;&#039; for Double swings, if CQB Build - &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Defence|| Chance to Block with Shield|| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Manupilation|| Rate of fire of weapons. [Unused]|| &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Hand to Hand Combat|| Attack Power and Accuracy when using Claws and Grapple Melee Weapons.|| &#039;&#039;&#039;0&#039;&#039;&#039;, unless Hand to Hand Combat Build - &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tactics|| Attack Power for every weapon.|| &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shell-Firing Weapon|| Accuracy when using Shell Firing Weapons. Not including Sniper Rifles.|| If Shell-Firing Weapon build - &#039;&#039;&#039;130&#039;&#039;&#039;, Otherwise - &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Beam Cartridge Weapon|| Accuracy when using Beam Weapons. Not including Sniper Rifles.|| If Beam Weapon build - &#039;&#039;&#039;130&#039;&#039;&#039;, Otherwise - &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| AMBAC|| Chance to Dodge Attacks.|| &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Repair|| Chance for Emergency Repair Kits to succeed || &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Skill points only for recommendations&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Total Skill *800&lt;br /&gt;
&lt;br /&gt;
=== Crafting Skills ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Description !! Max Level&lt;br /&gt;
|-&lt;br /&gt;
| Refinery|| Determines what materials you can produce at the Raw Material Refinery. || &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| MS/MA Construction|| Determines what Mobile suits you can produce at the MS/MA Factory.|| &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Arms Construction|| Determines what Weapons can be produced at the Weapons Factory.|| &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mining|| Determines the chance to get valuable materials and items from Mining.|| &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Clothing Manufacturing|| Determines what clothes you can produce at the Tailor.|| &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Note: Crafting Skills, and Combat Skills account for the same Total Skill. &#039;&#039;&#039;Highly consider creating a separate character solely for Crafting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Character Skills ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Description !! Max Level&lt;br /&gt;
|-&lt;br /&gt;
| Strength || Attack power. Affects all types of attacks. || &#039;&#039;&#039;700&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || Accuracy, chance to get critical hit and chance to block with shield. || &#039;&#039;&#039;700&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Luck || Chance to dodge attacks. || &#039;&#039;&#039;700&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Total *700 w/o tailor boosts&lt;/div&gt;</summary>
		<author><name>Sleepyhead</name></author>
	</entry>
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