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	<id>https://wiki.ucgohost.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Felix</id>
	<title>UCGO-WIKI - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ucgohost.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Felix"/>
	<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php/Special:Contributions/Felix"/>
	<updated>2026-05-13T21:40:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.11</generator>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Coordinate_list&amp;diff=1335</id>
		<title>Coordinate list</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Coordinate_list&amp;diff=1335"/>
		<updated>2023-03-04T04:44:29Z</updated>

		<summary type="html">&lt;p&gt;Felix: noinclude for category tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Coordinates&#039;&#039;&#039; in UCGO are present in three forms:&lt;br /&gt;
* in-game as latitude and longitude (always South (-) and East (+) respectively, at least on Earth),&lt;br /&gt;
* in decompressed .LST files, and&lt;br /&gt;
* in source code.&lt;br /&gt;
&lt;br /&gt;
This list attempts to document as many points as possible with all available coordinate forms.&lt;br /&gt;
* .LST files have a third coordinate, for verticality, while the other two forms do not.&lt;br /&gt;
* All trailing zeroes are preserved.  No modification has been done except as noted.&lt;br /&gt;
* Faction is provided for points either defended by or available to one faction specifically; otherwise, None.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Point !! Fac !! Game (LatLon) !! File (LST) !! Source Code !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Adelaide]] || {{FactionFlag|Zeon}} || 34.5550, 138.3143 || 16597.7100, -14946.6000, 0.0100|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Adelaide supply team 48]] || {{FactionFlag|Zeon}} || 34.9712, 138.4745 || 16616.9400, -14996.5400, 0.0100 || 71766982, -59995714&lt;br /&gt;
|-&lt;br /&gt;
| [[Adelaide supply team 49]] || {{FactionFlag|Zeon}} || 34.1413, 137.8928 || 16547.1400, -14896.9600, 0.0100 || 71365855, -60155773&lt;br /&gt;
|-&lt;br /&gt;
| [[Adelaide&#039;s Mine]] || {{FactionFlag|Zeon}} || 34.3467, 138.5267 || 16623.2000, -14921.6000, 0.0500 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Brisbane]] || {{FactionFlag|Zeon}} || 27.2618, 153.0159 || 18361.9100, -14071.4200, 0.0200 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Brisbane supply team 5]] || {{FactionFlag|Zeon}} || 26.8470, 152.7257 || 18327.0900, -14021.6400, 0.0200 || 73308333, -56086596&lt;br /&gt;
|-&lt;br /&gt;
| [[Brisbane supply team 35]] || {{FactionFlag|Zeon}} || 27.5167, 153.4309 || 18411.7100, -14102.0100, 0.0200 || 73646816, -56407965&lt;br /&gt;
|-&lt;br /&gt;
| [[Brisbane&#039;s Mine]] || {{FactionFlag|Zeon}} || 27.4137, 152.7673 || 18332.0800, -14089.6400, 0.3300 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Canberra]] || {{FactionFlag|EFF}} || 35.2042, 149.1104 || 17893.2500, -15024.5000, 0.6100 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Canberra supply team 23]] || {{FactionFlag|EFF}} || 34.9912, 149.5147 || 17941.7700, -14998.9400, 0.6100 || 71766982, -59995714&lt;br /&gt;
|-&lt;br /&gt;
| [[Canberra supply team 24]] || {{FactionFlag|EFF}} || 35.3245, 148.6787 || 17841.4500, -15038.9400, 0.6100 || 71365855, -60155773&lt;br /&gt;
|-&lt;br /&gt;
| [[Canberra&#039;s Mine]] || {{FactionFlag|EFF}} || 35.0389, 148.9126 || 17869.5100, -15004.6700, 0.6100 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Darwin]] || {{FactionFlag|Zeon}} || 12.2492, 130.4952 || 15659.4300, -12269.9100, 0.0100 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Darwin supply team 3]] || {{FactionFlag|Zeon}} || 11.9983, 130.0723 || 15608.6800, -12239.8000, 0.0100 || 62434714, -48959233&lt;br /&gt;
|-&lt;br /&gt;
| [[Darwin supply team 34]] || {{FactionFlag|Zeon}} || 12.6693, 130.8798 || 15705.5800, -12320.3200, 0.0100 || 62822292, -49281204&lt;br /&gt;
|-&lt;br /&gt;
| [[Darwin Spaceport]] || {{FactionFlag|Zeon}} || 12.1989, 130.4887 || 15658.6400, -12263.8700, 0.0000 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Melbourne]] || {{FactionFlag|Zeon}} || 37.4893, 144.5943 || 17351.3100, -15298.7200, 0.4800 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Melbourne supply team 19]] || {{FactionFlag|Zeon}} || 37.0862, 144.8808 || 17385.7000, -15250.3500, 0.4700 || 69542727, -61001391&lt;br /&gt;
|-&lt;br /&gt;
| [[Melbourne supply team 25]] || {{FactionFlag|Zeon}} || 34.1559, 144.9270&amp;lt;br&amp;gt;34.6559, 145.9270&amp;lt;br&amp;gt;35.1559, 145.4270 || 17391.2433, -14898.7038, 0.6528&amp;lt;br&amp;gt;17511.2433, -14958.7038, 0.6528&amp;lt;br&amp;gt;17451.2433, -15018.7038, 0.6528 || 69564973, -59594815&amp;lt;br&amp;gt;70044973, -59834815&amp;lt;br&amp;gt;69804973, -60074815 || 3-part hidden camp&lt;br /&gt;
|-&lt;br /&gt;
| [[Melbourne supply team 48]] || {{FactionFlag|Zeon}} || 37.7519, 144.1761 || 17301.1300, -15330.2300, 0.4700 || 69204560, -61320904&lt;br /&gt;
|-&lt;br /&gt;
| [[Newman]] (Zeon camp) || {{FactionFlag|Zeon}} || 20.0917, 143.5667 || 14238.0620, -13611.0390, 0.6760 || 56952331, -54444245&lt;br /&gt;
|-&lt;br /&gt;
| [[Perth]] || {{FactionFlag|EFF}} || 31.5597, 115.5621 || 13867.4500, -14587.1700, 0.0100 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Perth supply team 2]] || {{FactionFlag|EFF}} || 31.9590, 115.6045 || 13872.5400, -14635.0800, 0.0100 || 55490189, -58540238&lt;br /&gt;
|-&lt;br /&gt;
| [[Perth supply team 41]] || {{FactionFlag|EFF}} || 31.1384, 115.6479 || 13877.7500, -14536.6100, 0.0100 || 55510921, -58146472&lt;br /&gt;
|-&lt;br /&gt;
| [[Richmond]] (Zeon camp) || {{FactionFlag|Zeon}} || 20.0917, 143.5667 || 17228.0000, -13211.0000, 0.4990 || 68911955, -52843966&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross]] || {{FactionFlag|EFF}} || 31.2783, 119.3541 || 14322.4900, -14553.4000, 0.4400 || 57287961, -58206393 || Game/file coords are for airport, source points to city center&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross supply team 42]] || {{FactionFlag|EFF}} || 31.6737, 119.5218 || 14342.6200, -14600.8500, 0.4900 || 57370489, -58403305&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross supply team 44]] || {{FactionFlag|EFF}} || 31.0883, 118.9380 || 14272.5600, -14530.6000, 0.4900 || 57090219, -58122459&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross&#039;s Mine]] || {{FactionFlag|EFF}} || 31.0148, 119.5397 || 14344.7600, -14521.7800, 0.5000 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sydney]] || {{FactionFlag|EFF}} || 33.5598, 151.1178 || 18134.1400, -14827.1800, 0.0800 || 72533968, -59314154 || Game/file coords are for airport, source points to city center&lt;br /&gt;
|-&lt;br /&gt;
| [[Sydney supply team 9]] || {{FactionFlag|EFF}} || 33.4932, 150.7005 || 18084.0600, -14819.1800, 0.0800 || 72336263, -59276762&lt;br /&gt;
|-&lt;br /&gt;
| [[Sydney supply team 34]] || {{FactionFlag|EFF}} || 33.6603, 151.5322 || 18183.8600, -14839.2400, 0.0800 || 72735374, -59356874&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Data tables]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:Mining_sites&amp;diff=1334</id>
		<title>Category:Mining sites</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:Mining_sites&amp;diff=1334"/>
		<updated>2023-03-02T20:04:43Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Mining sites&amp;#039;&amp;#039;&amp;#039; are locations where players can engage in mining.Category:Locations&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Mining sites&#039;&#039;&#039; are [[location]]s where players can engage in [[mining]].[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Coordinate_list&amp;diff=1333</id>
		<title>Coordinate list</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Coordinate_list&amp;diff=1333"/>
		<updated>2023-03-02T19:22:07Z</updated>

		<summary type="html">&lt;p&gt;Felix: Added mines for Canberra and SC&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Coordinates&#039;&#039;&#039; in UCGO are present in three forms:&lt;br /&gt;
* in-game as latitude and longitude (always South (-) and East (+) respectively, at least on Earth),&lt;br /&gt;
* in decompressed .LST files, and&lt;br /&gt;
* in source code.&lt;br /&gt;
&lt;br /&gt;
This list attempts to document as many points as possible with all available coordinate forms.&lt;br /&gt;
* .LST files have a third coordinate, for verticality, while the other two forms do not.&lt;br /&gt;
* All trailing zeroes are preserved.  No modification has been done except as noted.&lt;br /&gt;
* Faction is provided for points either defended by or available to one faction specifically; otherwise, None.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Point !! Fac !! Game (LatLon) !! File (LST) !! Source Code !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Adelaide]] || {{FactionFlag|Zeon}} || 34.5550, 138.3143 || 16597.7100, -14946.6000, 0.0100|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Adelaide supply team 48]] || {{FactionFlag|Zeon}} || 34.9712, 138.4745 || 16616.9400, -14996.5400, 0.0100 || 71766982, -59995714&lt;br /&gt;
|-&lt;br /&gt;
| [[Adelaide supply team 49]] || {{FactionFlag|Zeon}} || 34.1413, 137.8928 || 16547.1400, -14896.9600, 0.0100 || 71365855, -60155773&lt;br /&gt;
|-&lt;br /&gt;
| [[Adelaide&#039;s Mine]] || {{FactionFlag|Zeon}} || 34.3467, 138.5267 || 16623.2000, -14921.6000, 0.0500 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Brisbane]] || {{FactionFlag|Zeon}} || 27.2618, 153.0159 || 18361.9100, -14071.4200, 0.0200 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Brisbane supply team 5]] || {{FactionFlag|Zeon}} || 26.8470, 152.7257 || 18327.0900, -14021.6400, 0.0200 || 73308333, -56086596&lt;br /&gt;
|-&lt;br /&gt;
| [[Brisbane supply team 35]] || {{FactionFlag|Zeon}} || 27.5167, 153.4309 || 18411.7100, -14102.0100, 0.0200 || 73646816, -56407965&lt;br /&gt;
|-&lt;br /&gt;
| [[Brisbane&#039;s Mine]] || {{FactionFlag|Zeon}} || 27.4137, 152.7673 || 18332.0800, -14089.6400, 0.3300 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Canberra]] || {{FactionFlag|EFF}} || 35.2042, 149.1104 || 17893.2500, -15024.5000, 0.6100 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Canberra supply team 23]] || {{FactionFlag|EFF}} || 34.9912, 149.5147 || 17941.7700, -14998.9400, 0.6100 || 71766982, -59995714&lt;br /&gt;
|-&lt;br /&gt;
| [[Canberra supply team 24]] || {{FactionFlag|EFF}} || 35.3245, 148.6787 || 17841.4500, -15038.9400, 0.6100 || 71365855, -60155773&lt;br /&gt;
|-&lt;br /&gt;
| [[Canberra&#039;s Mine]] || {{FactionFlag|EFF}} || 35.0389, 148.9126 || 17869.5100, -15004.6700, 0.6100 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Darwin]] || {{FactionFlag|Zeon}} || 12.2492, 130.4952 || 15659.4300, -12269.9100, 0.0100 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Darwin supply team 3]] || {{FactionFlag|Zeon}} || 11.9983, 130.0723 || 15608.6800, -12239.8000, 0.0100 || 62434714, -48959233&lt;br /&gt;
|-&lt;br /&gt;
| [[Darwin supply team 34]] || {{FactionFlag|Zeon}} || 12.6693, 130.8798 || 15705.5800, -12320.3200, 0.0100 || 62822292, -49281204&lt;br /&gt;
|-&lt;br /&gt;
| [[Darwin Spaceport]] || {{FactionFlag|Zeon}} || 12.1989, 130.4887 || 15658.6400, -12263.8700, 0.0000 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Melbourne]] || {{FactionFlag|Zeon}} || 37.4893, 144.5943 || 17351.3100, -15298.7200, 0.4800 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Melbourne supply team 19]] || {{FactionFlag|Zeon}} || 37.0862, 144.8808 || 17385.7000, -15250.3500, 0.4700 || 69542727, -61001391&lt;br /&gt;
|-&lt;br /&gt;
| [[Melbourne supply team 25]] || {{FactionFlag|Zeon}} || 34.1559, 144.9270&amp;lt;br&amp;gt;34.6559, 145.9270&amp;lt;br&amp;gt;35.1559, 145.4270 || 17391.2433, -14898.7038, 0.6528&amp;lt;br&amp;gt;17511.2433, -14958.7038, 0.6528&amp;lt;br&amp;gt;17451.2433, -15018.7038, 0.6528 || 69564973, -59594815&amp;lt;br&amp;gt;70044973, -59834815&amp;lt;br&amp;gt;69804973, -60074815 || 3-part hidden camp&lt;br /&gt;
|-&lt;br /&gt;
| [[Melbourne supply team 48]] || {{FactionFlag|Zeon}} || 37.7519, 144.1761 || 17301.1300, -15330.2300, 0.4700 || 69204560, -61320904&lt;br /&gt;
|-&lt;br /&gt;
| [[Newman]] (Zeon camp) || {{FactionFlag|Zeon}} || 20.0917, 143.5667 || 14238.0620, -13611.0390, 0.6760 || 56952331, -54444245&lt;br /&gt;
|-&lt;br /&gt;
| [[Perth]] || {{FactionFlag|EFF}} || 31.5597, 115.5621 || 13867.4500, -14587.1700, 0.0100 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Perth supply team 2]] || {{FactionFlag|EFF}} || 31.9590, 115.6045 || 13872.5400, -14635.0800, 0.0100 || 55490189, -58540238&lt;br /&gt;
|-&lt;br /&gt;
| [[Perth supply team 41]] || {{FactionFlag|EFF}} || 31.1384, 115.6479 || 13877.7500, -14536.6100, 0.0100 || 55510921, -58146472&lt;br /&gt;
|-&lt;br /&gt;
| [[Richmond]] (Zeon camp) || {{FactionFlag|Zeon}} || 20.0917, 143.5667 || 17228.0000, -13211.0000, 0.4990 || 68911955, -52843966&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross]] || {{FactionFlag|EFF}} || 31.2783, 119.3541 || 14322.4900, -14553.4000, 0.4400 || 57287961, -58206393 || Game/file coords are for airport, source points to city center&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross supply team 42]] || {{FactionFlag|EFF}} || 31.6737, 119.5218 || 14342.6200, -14600.8500, 0.4900 || 57370489, -58403305&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross supply team 44]] || {{FactionFlag|EFF}} || 31.0883, 118.9380 || 14272.5600, -14530.6000, 0.4900 || 57090219, -58122459&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross&#039;s Mine]] || {{FactionFlag|EFF}} || 31.0148, 119.5397 || 14344.7600, -14521.7800, 0.5000 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sydney]] || {{FactionFlag|EFF}} || 33.5598, 151.1178 || 18134.1400, -14827.1800, 0.0800 || 72533968, -59314154 || Game/file coords are for airport, source points to city center&lt;br /&gt;
|-&lt;br /&gt;
| [[Sydney supply team 9]] || {{FactionFlag|EFF}} || 33.4932, 150.7005 || 18084.0600, -14819.1800, 0.0800 || 72336263, -59276762&lt;br /&gt;
|-&lt;br /&gt;
| [[Sydney supply team 34]] || {{FactionFlag|EFF}} || 33.6603, 151.5322 || 18183.8600, -14839.2400, 0.0800 || 72735374, -59356874&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Data tables]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Southern_Cross%27s_Mine&amp;diff=1332</id>
		<title>Southern Cross&#039;s Mine</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Southern_Cross%27s_Mine&amp;diff=1332"/>
		<updated>2023-03-02T19:12:03Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;{{Mine|alt_name=Olivine|faction=EFF|lat=31.0148|long=119.5397}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mine|alt_name=Olivine|faction=EFF|lat=31.0148|long=119.5397}}&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Canberra%27s_Mine&amp;diff=1331</id>
		<title>Canberra&#039;s Mine</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Canberra%27s_Mine&amp;diff=1331"/>
		<updated>2023-03-02T19:08:49Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;{{Mine|alt_name=Thunderegg|faction=EFF|lat=35.0389|long=148.9126}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mine|alt_name=Thunderegg|faction=EFF|lat=35.0389|long=148.9126}}&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Brisbane%27s_Mine&amp;diff=1330</id>
		<title>Brisbane&#039;s Mine</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Brisbane%27s_Mine&amp;diff=1330"/>
		<updated>2023-03-02T18:43:45Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;{{Mine|alt_name=Upala|faction=Zeon|lat=27.4137|long=152.7673}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mine|alt_name=Upala|faction=Zeon|lat=27.4137|long=152.7673}}&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Adelaide%27s_Mine&amp;diff=1329</id>
		<title>Adelaide&#039;s Mine</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Adelaide%27s_Mine&amp;diff=1329"/>
		<updated>2023-03-02T18:42:21Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;{{Mine|alt_name=Granatum|faction=Zeon|lat=34.3467|long=138.5267}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mine|alt_name=Granatum|faction=Zeon|lat=34.3467|long=138.5267}}&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Template:Mine&amp;diff=1328</id>
		<title>Template:Mine</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Template:Mine&amp;diff=1328"/>
		<updated>2023-03-02T18:41:18Z</updated>

		<summary type="html">&lt;p&gt;Felix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mine{{{alt_name}}}.png|thumb|alt=A map of {{PAGENAME}} as it appears in UCGO.|Map of {{PAGENAME}}]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039;  is one of the four mining-specific sites in Australia, and one of the two provided for {{#switch: {{{faction}}} | EFF = {{FactionFlag|EFF}} Federation | Zeon = {{FactionFlag|Zeon}} Zeon | ??? }} players.  Its waypoint coordinates are S {{{lat}}}, E {{{long}}}.&lt;br /&gt;
&lt;br /&gt;
== General notes ==&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is also referred to (in the game files) as &#039;&#039;&#039;{{{alt_name}}}&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
All mining sites have the same [[Building|facilities]] available:&lt;br /&gt;
* {{BuildingDot|blue}} 6thBank, Hangar&lt;br /&gt;
* {{BuildingDot|orange}} Apparels&lt;br /&gt;
* {{BuildingDot|purple}} Machines, Weapons&lt;br /&gt;
&lt;br /&gt;
== Full-size map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;float:left&amp;quot;&amp;gt;[[File:Mine{{{alt_name}}}.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Mining sites]]{{#switch: {{{faction}}} | EFF = [[Category:EFF locations]] | Zeon = [[Category:Zeon locations]] }}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Template:Mine&amp;diff=1327</id>
		<title>Template:Mine</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Template:Mine&amp;diff=1327"/>
		<updated>2023-03-02T18:33:10Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;Map of {{{name}}}  &amp;#039;&amp;#039;&amp;#039;{{{name}}}&amp;#039;&amp;#039;&amp;#039;  is one of the four mining-specific sites in Australia...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mine{{{alt_name}}}.png|thumb|alt=A map of {{{name}}} as it appears in UCGO.|Map of {{{name}}}]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{{name}}}&#039;&#039;&#039;  is one of the four mining-specific sites in Australia, and one of the two provided for {{#switch: {{{faction}}} | EFF = {{FactionFlag|EFF}} Federation | Zeon = {{FactionFlag|Zeon}} Zeon | ??? }} players.  Its waypoint coordinates are S {{{lat}}}, E {{{long}}}.&lt;br /&gt;
&lt;br /&gt;
== General notes ==&lt;br /&gt;
&lt;br /&gt;
{{{name}}} is also referred to (in the game files) as &#039;&#039;&#039;{{{alt_name}}}&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
All mining sites have the same [[Building|facilities]] available:&lt;br /&gt;
* {{BuildingDot|blue}} 6thBank, Hangar&lt;br /&gt;
* {{BuildingDot|orange}} Apparels&lt;br /&gt;
* {{BuildingDot|purple}} Machines, Weapons&lt;br /&gt;
&lt;br /&gt;
== Full-size map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;float:left&amp;quot;&amp;gt;[[File:Mine{{{alt_name}}}.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Mining sites]]{{#switch: {{{faction}}} | EFF = [[Category:EFF locations]] | Zeon = [[Category:Zeon locations]] }}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Coordinate_list&amp;diff=1326</id>
		<title>Coordinate list</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Coordinate_list&amp;diff=1326"/>
		<updated>2023-02-28T02:03:30Z</updated>

		<summary type="html">&lt;p&gt;Felix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Coordinates&#039;&#039;&#039; in UCGO are present in three forms:&lt;br /&gt;
* in-game as latitude and longitude (always South (-) and East (+) respectively, at least on Earth),&lt;br /&gt;
* in decompressed .LST files, and&lt;br /&gt;
* in source code.&lt;br /&gt;
&lt;br /&gt;
This list attempts to document as many points as possible with all available coordinate forms.&lt;br /&gt;
* .LST files have a third coordinate, for verticality, while the other two forms do not.&lt;br /&gt;
* All trailing zeroes are preserved.  No modification has been done except as noted.&lt;br /&gt;
* Faction is provided for points either defended by or available to one faction specifically; otherwise, None.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Point !! Fac !! Game (LatLon) !! File (LST) !! Source Code !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Adelaide]] || {{FactionFlag|Zeon}} || 34.5550, 138.3143 || 16597.7100, -14946.6000, 0.0100|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Adelaide supply team 48]] || {{FactionFlag|Zeon}} || 34.9712, 138.4745 || 16616.9400, -14996.5400, 0.0100 || 71766982, -59995714&lt;br /&gt;
|-&lt;br /&gt;
| [[Adelaide supply team 49]] || {{FactionFlag|Zeon}} || 34.1413, 137.8928 || 16547.1400, -14896.9600, 0.0100 || 71365855, -60155773&lt;br /&gt;
|-&lt;br /&gt;
| [[Adelaide&#039;s Mine]] || {{FactionFlag|Zeon}} || 34.3467, 138.5267 || 16623.2000, -14921.6000, 0.0500 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Brisbane]] || {{FactionFlag|Zeon}} || 27.2618, 153.0159 || 18361.9100, -14071.4200, 0.0200 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Brisbane supply team 5]] || {{FactionFlag|Zeon}} || 26.8470, 152.7257 || 18327.0900, -14021.6400, 0.0200 || 73308333, -56086596&lt;br /&gt;
|-&lt;br /&gt;
| [[Brisbane supply team 35]] || {{FactionFlag|Zeon}} || 27.5167, 153.4309 || 18411.7100, -14102.0100, 0.0200 || 73646816, -56407965&lt;br /&gt;
|-&lt;br /&gt;
| [[Brisbane&#039;s Mine]] || {{FactionFlag|Zeon}} || 27.4137, 152.7673 || 18332.0800, -14089.6400, 0.3300 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Canberra]] || {{FactionFlag|EFF}} || 35.2042, 149.1104 || 17893.2500, -15024.5000, 0.6100 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Canberra supply team 23]] || {{FactionFlag|EFF}} || 34.9912, 149.5147 || 17941.7700, -14998.9400, 0.6100 || 71766982, -59995714&lt;br /&gt;
|-&lt;br /&gt;
| [[Canberra supply team 24]] || {{FactionFlag|EFF}} || 35.3245, 148.6787 || 17841.4500, -15038.9400, 0.6100 || 71365855, -60155773&lt;br /&gt;
|-&lt;br /&gt;
| [[Darwin]] || {{FactionFlag|Zeon}} || 12.2492, 130.4952 || 15659.4300, -12269.9100, 0.0100 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Darwin supply team 3]] || {{FactionFlag|Zeon}} || 11.9983, 130.0723 || 15608.6800, -12239.8000, 0.0100 || 62434714, -48959233&lt;br /&gt;
|-&lt;br /&gt;
| [[Darwin supply team 34]] || {{FactionFlag|Zeon}} || 12.6693, 130.8798 || 15705.5800, -12320.3200, 0.0100 || 62822292, -49281204&lt;br /&gt;
|-&lt;br /&gt;
| [[Darwin Spaceport]] || {{FactionFlag|Zeon}} || 12.1989, 130.4887 || 15658.6400, -12263.8700, 0.0000 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Melbourne]] || {{FactionFlag|Zeon}} || 37.4893, 144.5943 || 17351.3100, -15298.7200, 0.4800 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Melbourne supply team 19]] || {{FactionFlag|Zeon}} || 37.0862, 144.8808 || 17385.7000, -15250.3500, 0.4700 || 69542727, -61001391&lt;br /&gt;
|-&lt;br /&gt;
| [[Melbourne supply team 25]] || {{FactionFlag|Zeon}} || 34.1559, 144.9270&amp;lt;br&amp;gt;34.6559, 145.9270&amp;lt;br&amp;gt;35.1559, 145.4270 || 17391.2433, -14898.7038, 0.6528&amp;lt;br&amp;gt;17511.2433, -14958.7038, 0.6528&amp;lt;br&amp;gt;17451.2433, -15018.7038, 0.6528 || 69564973, -59594815&amp;lt;br&amp;gt;70044973, -59834815&amp;lt;br&amp;gt;69804973, -60074815 || 3-part hidden camp&lt;br /&gt;
|-&lt;br /&gt;
| [[Melbourne supply team 48]] || {{FactionFlag|Zeon}} || 37.7519, 144.1761 || 17301.1300, -15330.2300, 0.4700 || 69204560, -61320904&lt;br /&gt;
|-&lt;br /&gt;
| [[Newman]] (Zeon camp) || {{FactionFlag|Zeon}} || 20.0917, 143.5667 || 14238.0620, -13611.0390, 0.6760 || 56952331, -54444245&lt;br /&gt;
|-&lt;br /&gt;
| [[Perth]] || {{FactionFlag|EFF}} || 31.5597, 115.5621 || 13867.4500, -14587.1700, 0.0100 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Perth supply team 2]] || {{FactionFlag|EFF}} || 31.9590, 115.6045 || 13872.5400, -14635.0800, 0.0100 || 55490189, -58540238&lt;br /&gt;
|-&lt;br /&gt;
| [[Perth supply team 41]] || {{FactionFlag|EFF}} || 31.1384, 115.6479 || 13877.7500, -14536.6100, 0.0100 || 55510921, -58146472&lt;br /&gt;
|-&lt;br /&gt;
| [[Richmond]] (Zeon camp) || {{FactionFlag|Zeon}} || 20.0917, 143.5667 || 17228.0000, -13211.0000, 0.4990 || 68911955, -52843966&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross]] || {{FactionFlag|EFF}} || 31.2783, 119.3541 || 14322.4900, -14553.4000, 0.4400 || 57287961, -58206393 || Game/file coords are for airport, source points to city center&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross supply team 42]] || {{FactionFlag|EFF}} || 31.6737, 119.5218 || 14342.6200, -14600.8500, 0.4900 || 57370489, -58403305&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross supply team 44]] || {{FactionFlag|EFF}} || 31.0883, 118.9380 || 14272.5600, -14530.6000, 0.4900 || 57090219, -58122459&lt;br /&gt;
|-&lt;br /&gt;
| [[Sydney]] || {{FactionFlag|EFF}} || 33.5598, 151.1178 || 18134.1400, -14827.1800, 0.0800 || 72533968, -59314154 || Game/file coords are for airport, source points to city center&lt;br /&gt;
|-&lt;br /&gt;
| [[Sydney supply team 9]] || {{FactionFlag|EFF}} || 33.4932, 150.7005 || 18084.0600, -14819.1800, 0.0800 || 72336263, -59276762&lt;br /&gt;
|-&lt;br /&gt;
| [[Sydney supply team 34]] || {{FactionFlag|EFF}} || 33.6603, 151.5322 || 18183.8600, -14839.2400, 0.0800 || 72735374, -59356874&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Data tables]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Vehicle_construction/Raw/Old&amp;diff=1325</id>
		<title>Vehicle construction/Raw/Old</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Vehicle_construction/Raw/Old&amp;diff=1325"/>
		<updated>2023-02-24T23:54:33Z</updated>

		<summary type="html">&lt;p&gt;Felix: Copied content from Mobile Suits, removed unobtainables and materials notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Earth Federation ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name !! Crafting Skill Required !! Material Required !! MS Skill !! Type !! Space/Ground Compatability &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Type-61 MBT Custom | Type-61 MBT Custom]] || 0.0 || 5x Super High Tensile Steel || 0 || Tank || Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Public | Public]] || 0.0 || 7x Super High Tensile Steel || 0 || Spaceboat|| Space&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Hover Truck | Hover Truck]] || 5.0 || 10x Super High Tensile Steel || 0 || Tank || Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RB-79C Ball | RB-79C Ball]] || 5.0 || 10x Super High Tensile Steel || 0 || MA || Space&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RB-79K Ball | RB-79K Ball]] || 5.0 || 10x Super High Tensile Steel || 0 || MA || Space&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RB 79  Ball | RB 79  Ball]] || 5.0 || 10x Super High Tensile Steel || 0 || MA || Space&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/TGM-79 GM Trainer | TGM-79 GM Trainer]] || 10 || 15x Titanium Alloy || 0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RRF-06 Zanny | RRF-06 Zanny]] || 15.0 || 5x Junk Parts || 0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79 GM | RGM-79 GM]] || 20.0 || 25x Titanium Alloy || 0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGC-80 GM Cannon | RGC-80 GM Cannon]] || 25.0 || 30x Titanium Alloy || 0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-75R MassProduction Guntank | RX-75R MassProduction Guntank]] || 30.0 || 50x Titanium Alloy || 0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79L GM Light Armour | RGM-79L GM Light Armour]] || 35.0 || 50x Titanium Alloy || 0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79D GM Cold Type | RGM-79D GM Cold Type]] || 40.0 || 25x Titanium Ceramic Composite || 4.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RMV-1 Guntank 2 | RMV-1 Guntank 2]] || 45.0 || 25x Titanium Ceramic Composite || 4.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-77D Guncannon | RX-77D Guncannon]] || 50.0 || 50x Titanium Ceramic Composite || 8.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79(G)s GM Sniper | RGM-79(G)s GM Sniper]] || 55.0 || 150x Luna Titanium Alloy || 6.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-75 Guntank | RX-75 Guntank]] || 60.0 || 100x Luna Titanium Alloy || 10.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79(G) Ground GM | RGM-79(G) Ground GM]] || 65.0 || 150x Luna Titanium Alloy || 6.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79C GM Kai | RGM-79C GM Kai]] || 70.0 || 150x Titanium Ceramic Composite || 10.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79G GM Command | RGM-79G GM Command]] || 70.0 || 200x Titanium Ceramic Composite || 10.0 || Mobile Suit|| Versatile* &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Midia | Midia]] || 70.0 || 200x Super High Tensile Steel || 0.0 || Ship || Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79SC GM Sniper Custom | RGM-79SC GM Sniper Custom]] || 75.0 || 200x Titanium Alloy || 10.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-77-4 Guncannon 2 | RX-77-4 Guncannon 2]] || 80.0 || 300x Titanium Alloy || 10.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-77-2 Guncannon 1 | RX-77-2 Guncannon 1]] || 85.0 || 150x Luna Titanium Alloy || 12.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-77-3 Guncannon Heavy | RX-77-3 Guncannon Heavy]] || 90.0 || 250x Luna Titanium Alloy || 14.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Rx-79G Ground Gundam GM Head | Rx-79G Ground Gundam GM Head]] || 90.0  || 50x Junk parts   || 16.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Rx-79G Ground Gundam | Rx-79G Ground Gundam]] || 95.00   || 200x Luna Titanium Alloy  || 18.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79SP GM Sniper 2 | RGM-79SP GM Sniper 2]] || 100.0  || 300x Titanium Ceramic Composite   || 18.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-79G Gundam Ez8 | RX-79G Gundam Ez8]] || 100.0 || 100x Junk Parts  || 20.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-1 Prototype Gundam | RX-78-1 Prototype Gundam]] || 100.0 || 200x Fine Luna Titanium Alloy  || 20 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-2 Gundam | RX-78-2 Gundam]] || 105.0 || 400x Fine Luna Titanium Alloy  || 20 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-2 Gundam w/ Magnetic Coating | RX-78-2 Gundam w/ Magnetic Coating]] || 110.0 || RX-78-2 + Magnetic Coating  || 25 || Mobile Suit|| Versatile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-3 G-3 Gundam | RX-78-3 G-3 Gundam]] || 115.0 || 800x Fine Luna Titanium Alloy  || 30 || Mobile Suit|| Versatile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/EFF/FA-78-1 Fullarmour Gundam | FA-78-1 Fullarmour Gundam]] || 115.0 || 800x Fine Luna Titanium Alloy  || 30 || Mobile Suit|| Versatile&lt;br /&gt;
|}&lt;br /&gt;
Note* for the GM Command, you require a Space type version for Space and a Ground version for ground.&lt;br /&gt;
&lt;br /&gt;
=== Principality of Zeon ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name !! Crafting Skill Required !! Material Required !! MS Skill !! Type !! Space/Ground Compatibility &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Magella Attack Custom | Magella Attack Custom]] || 0.0 || 5x Super High Tensile Steel || 0 || Tank || Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Jicco | Jicco]] || 0.0 || 7x Super High Tensile Steel || 0 || Spaceboat|| Space&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Gattle | Gattle]] || 0.0 || 7x Super High Tensile Steel || 0 || Space Fighter|| Space&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Oggo | Oggo]] || 5.0 || 10x Super High Tensile Steel || 0 || MA || Space&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06V Zaku Tank | MS-06V Zaku Tank]] || 11.1 || 40x Super High Tensile Steel || 0 || Mobile Suit || Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-05B Zaku I | MS-05B Zaku I]] || 10 || 15x Super High Tensile Steel || 0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-12 Gigan | MS-12 Gigan]] || 15.0 || 25x Super High Tensile Steel || 0 || Mobile Suit || Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-05S Ramba Ral&#039;s Zaku | MS-05S Ramba Ral&#039;s Zaku]] || 20.0 || 5x Junk Parts || 0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06F Zaku II | MS-06F Zaku II]] || 25.0 || 25x Super High Tensile Steel || 0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06K Zaku Cannon | MS-06K Zaku Cannon]] || 30.0 || 30x Super High Tensile Steel || 0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06K Zaku Rabbit Type | MS-06K Zaku Rabbit Type]] || 30.0 || 5x Junk Parts || 0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06D Zaku Desert Type | MS-06D Zaku Desert Type]] || 35.0 || 50x Super High Tensile Steel|| 0.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06D Zaku Desert Type Karakal Custom | MS-06D Zaku Desert Type Karakal Custom]] || 40.0 || 5x Junk parts || 0.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06F2 Zaku II F2 A/B | MS-06F2 Zaku II F2 A/B]] || 45.0 || 50x Super High Tensile Steel || 4.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06RP Zaku II High Mobility Test Type | MS-06RP Zaku II High Mobility Test Type]] || 50.0 || 80x Super High Tensile Steel || 6.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06R1 Zaku II High Mobility R1 | MS-06R1 Zaku II High Mobility R1]] || 55.0 || 100x Super High Tensile Steel || 8.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/YMS-09 Prototype DOM | YMS-09 Prototype DOM]] || 60.0 || 50x Titanium Ceramic Composite || 6.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-04 Acguy | MSM-04 Acguy]] || 60.0 || 50x Titanium Ceramic Composite || 6.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06S Zaku Commander | MS-06S Zaku Commander]] || 65.0 || 100x Super High Tensile Steel || 8.0 || Mobile Suit|| Versatile &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06S Char&#039;s Zaku II Commander | MS-06S Char&#039;s Zaku II Commander]] || 65.0 || 20x Junk parts || 8.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06F Neuen Bitter&#039;s Zaku II F2 Custom | MS-06F Neuen Bitter&#039;s Zaku II F2 Custom]] || 65.0 || 5x Junk Parts || 4.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-04N Agguguy A/B | MSM-04N Agguguy A/B]] || 70.0 || 50x Titanium Ceramic Composite || 6.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06R1A BlackTri-Star Zaku II High Mobility | MS-06R1A BlackTri-Star Zaku II High Mobility]] || 70.0 || 150x Super High Tensile Steel || 8.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-04G Juaggu | MSM-04G Juaggu]] || 70.0 || 50x Titanium Ceramic Composite || 6.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/YMS-09D DOM Tropical Test Type | YMS-09D DOM Tropical Test Type]] || 70.0  || 10x Junk Parts   || 6.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-07 Gouf | MS-07 Gouf]] || 70.0  || 300x Super High Tensile Steel  || 10.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Fat Uncle | Fat Uncle]] || 70.0  || 150x Super High Tensile steel  || 8.0 || Ship || Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06R-2P Zaku II High Mobility Test Type | MS-06R-2P Zaku II High Mobility Test Type]] || 75.0 || 200x Super High Tensile Steel || 10.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06FZ Zaku II FZ A/B | MS-06FZ Zaku II FZ A/B]] || 75.0 ||150x Titanium Ceramic Composite  || 10 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06R-2 Zaku II High Mobility R2 | MS-06R-2 Zaku II High Mobility R2]] || 80.0 || 300x Super High Tensile Steel  || 10 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-03 Gogg | MSM-03 Gogg]] || 80.0 || 200x Titanium Ceramic Composite  || 15 || Mobile Suit|| Land&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-07 Z&#039;Gok | MSM-07 Z&#039;Gok]] || 85.0 || 300x Super High Tensile Steel  || 10 || Mobile Suit|| Land&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-09 DOM | MS-09 DOM]] || 85.0 || 350x Super High Tensile Steel  || 12 || Mobile Suit|| Land&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-09 Rick DOM | MS-09 Rick DOM]] || 85.0 || 350x Super High Tensile Steel  || 12 || Mobile Suit|| Space&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-07E Z&#039;Gok E | MSM-07E Z&#039;Gok E]] || 90.0 || 250x Titanium Ceramic Composite  || 14 || Mobile Suit|| Land&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-13 Gasshia | MS-13 Gasshia]] || 95.0 || 400x Super High Tensile Steel  || 18 || Mobile Suit|| Versatile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-08 ZoGok | MSM-08 ZoGok]] || 95.0 || 400x Super High Tensile Steel  || 18 || Mobile Suit|| Land&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-09RS Char&#039;s Custom Rick DOM | MS-09RS Char&#039;s Custom Rick DOM]] || 100.0 || 100x Junk parts  || 15 || Mobile Suit|| Versatile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-07S Char&#039;s Custom Z&#039;Gok | MSM-07S Char&#039;s Custom Z&#039;Gok]] || 100.0 || 200x Fine Titanium Ceramic Composite  || 16 || Mobile Suit|| Land&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-14A Gelgoog | MS-14A Gelgoog]] || 100.0 || 300x Titanium Ceramic Composite  || 20 || Mobile Suit|| Versatile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/YMS-15 Gyan | YMS-15 Gyan]] || 105.0 || 100x Junk Parts  || 20 || Mobile Suit|| Versatile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-14S Gelgoog Commander | MS-14S Gelgoog Commander]] || 105.0 || 400x Fine Titanium Ceramic Composite  || 20 || Mobile Suit|| Versatile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/YMS-14 Char&#039;s Prototype Gelgoog | YMS-14 Char&#039;s Prototype Gelgoog]] || 110.0 || 500x Fine Titanium Ceramic Composite  || 25 || Mobile Suit|| Versatile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-14B Gelgoog High Mobility | MS-14B Gelgoog High Mobility]] || 115.0 || 500x Fine Titanium Ceramic Composite  || 25 || Mobile Suit|| Versatile&lt;br /&gt;
|}&lt;br /&gt;
MS-07 Gouf requires a CQB Level of 15 minimum to pilot.&amp;lt;noinclude&amp;gt;[[Category:Data tables]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Vehicle_stats/Raw/Old&amp;diff=1324</id>
		<title>Vehicle stats/Raw/Old</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Vehicle_stats/Raw/Old&amp;diff=1324"/>
		<updated>2023-02-24T23:50:28Z</updated>

		<summary type="html">&lt;p&gt;Felix: Copied content from Mobile stat list, removed unobtainables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Earth Federation === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name !! Armor/HP !! Dodge !! Crit !! Accuracy !! MS Skill Requirement &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Type-61 MBT Custom | Type-61 MBT Custom]] || 25,000 || 20 || 60 || 50 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Public | Public]] || 10,000 || 20 || 30 || 50 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Hover Truck | Hover Truck]] || 10,000 || 10 || 60 || 50 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RB-79C Ball | RB-79C Ball]] || 20,000 || 70 || 40 || 70 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RB-79K Ball | RB-79K Ball]] || 20,000 || 40 || 60 || 100 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RB 79  Ball | RB 79  Ball]] || 20,000 || 40 || 200 || 70 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/TGM-79 GM Trainer | TGM-79 GM Trainer]] || 20,000 || 55 || 40 || 55 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RRF-06 Zanny | RRF-06 Zanny]] || 24,000 || 60 || 50 || 60 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79 GM | RGM-79 GM]] || 25,000 || 60 || 50 || 60 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGC-80 GM Cannon | RGC-80 GM Cannon]] || 25,000 || 60 || 70 || 70 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-75R MassProduction Guntank | RX-75R MassProduction Guntank]] || 35,000 || 40 || 70 || 70 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79L GM Light Armour | RGM-79L GM Light Armour]] || 22,000 || 100 || 100 || 60 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79D GM Cold Type | RGM-79D GM Cold Type]] || 26,000 || 70 || 60 || 90 || 4&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RMV-1 Guntank 2 | RMV-1 Guntank 2]] || 40,000 || 40 || 140 || 70 || 4&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79(G) Ground GM | RGM-79(G) Ground GM]] || 30,000 || 70 || 60 || 70 || 6&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79(G)s GM Sniper | RGM-79(G)s GM Sniper]] || 30,000 || 70 || 60 || 70 || 6&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-77D Guncannon | RX-77D Guncannon]] || 28,000 || 70 || 60 || 90 || 8&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-75 Guntank | RX-75 Guntank]] || 50,000 || 40 || 150 || 90 || 10&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79C GM Kai | RGM-79C GM Kai]] || 28,000 || 110 || 90 || 90 || 10&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79G GM Command | RGM-79G GM Command]] || 28,500 || 100 || 70 || 100 || 10&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-77-2 Guncannon 1 | RX-77-2 Guncannon 1]] || 45,000 || 70 || 70 || 90 || 12&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-77-3 Guncannon Heavy | RX-77-3 Guncannon Heavy]] || 55,000 || 40 || 70 || 90 || 14&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Rx-79G Ground Gundam GM Head | Rx-79G Ground Gundam GM Head]] || 30,000 || 100 || 60 || 80 || 16&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79C GM Sniper Custom | RGM-79C GM Sniper Custom]] || 24,000 || 70 || 150 || 90 || 16&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-77-4 Guncannon 2 | RX-77-4 Guncannon 2]] || 30,000 || 90 || 70 || 90 || 16&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Rx-79G Ground Gundam | Rx-79G Ground Gundam]] || 30,000 || 100 || 60 || 90 || 18&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79SP GM Sniper 2 | RGM-79SP GM Sniper 2]] || 30,000 || 100 || 150 || 90 || 18&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-79G Gundam Ez8 | RX-79G Gundam Ez8]] || 32,000 || 130 || 90 || 100 || 20&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-1 Prototype Gundam | RX-78-1 Prototype Gundam]] || 30,000 || 175 || 60 || 90 || 20&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-2 Gundam | RX-78-2 Gundam]] || 32,000 || 200 || 100 || 110 || 20&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-2 Gundam Magnetic Coating | RX-78-2 Gundam Magnetic Coating]] || 32,000 || 225 || 100 || 110 || 25&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-3 G-3 Gundam | RX-78-3 G-3 Gundam]] || 32,000 || 300 || 100 || 110 || 30&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/EFF/FA-78-1 Fullarmour Gundam | FA-78-1 Fullarmour Gundam]] || 60,000 || 140 || 100 || 110 || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Principality of Zeon ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name !! Armor/HP !! Dodge !! Crit !! Accuracy !! MS Skill Requirement&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Magella Attack Custom | Magella Attack Custom]] || 25,000 || 20 || 60 || 50 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Jicco | Jicco]] ||  10,000 || 30 || 30 || 50 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Gattle | Gattle]] || 10,000 || 30 || 30 || 50 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Oggo | Oggo]] || 20,000 || 40 || 200 || 70 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06V Zaku Tank | MS-06V Zaku Tank]] || 35,000 || 40 || 150 || 90 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-05B Zaku I | MS-05B Zaku I]] || 20,000 || 50 || 45 || 50 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-12 Gigan | MS-12 Gigan]] || 40,000 || 40 || 120 || 90 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-05S Ramba Ral&#039;s Zaku | MS-05S Ramba Ral&#039;s Zaku]] || 24,000 || 100 || 50 || 70 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06F Zaku II | MS-06F Zaku II]] || 25,000 || 60 || 50 || 60 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06K Zaku Cannon | MS-06K Zaku Cannon]] || 25,000 || 60 || 70 || 70 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06K Zaku Rabbit Type | MS-06K Zaku Rabbit Type]] || 25,000 || 60 || 80 || 70 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06D Zaku Desert Type | MS-06D Zaku Desert Type]] || 26,000 || 70 || 60 || 90 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06D Zaku Desert Type Karakal Custom | MS-06D Zaku Desert Type Karakal Custom]] || 26000 || 70 || 60 || 90 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06R1A BlackTri-Star Zaku II High Mobility | MS-06R1A BlackTri-Star Zaku II High Mobility]] || 28,000 || 90 || 110 || 90 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06F2 Zaku II F2 A/B | MS-06F2 Zaku II F2 A/B]] || 28,500 || 70 || 60 || 90 || 4&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-04 Acguy | MSM-04 Acguy]] || 32,000 || 70 || 30 || 70 || 4&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06F Neuen Bitter&#039;s Zaku II F2 Custom | MS-06F Neuen Bitter&#039;s Zaku II F2 Custom]] || 28,500 || 120 || 70 || 100 || 4&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06RP Zaku II High Mobility Test Type | MS-06RP Zaku II High Mobility Test Type]] || 22,000 || 100 || 100 || 60 || 6&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/YMS-09 Prototype DOM | YMS-09 Prototype DOM]] || 25,000 || 70 || 60 || 70 || 6&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-04N Agguguy A/B | MSM-04N Agguguy A/B]] || 40,000 || 90 || 30 || 90 || 6&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-04G Juaggu | MSM-04G Juaggu]] || 50,000 || 70 || 60 || 70 || 6&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/YMS-09D DOM Tropical Test Type | YMS-09D DOM Tropical Test Type]] || 25,000 || 70 || 70 || 70 || 6&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06R1 Zaku II High Mobility R1 | MS-06R1 Zaku II High Mobility R1]] || 28,000 || 110 || 70 || 90 || 8&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06S Zaku Commander | MS-06S Zaku Commander]] || 28,000 || 110 || 70 || 90 || 8&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06S Char&#039;s Zaku II Commander | MS-06S Char&#039;s Zaku II Commander]] || 20,000 || 130 || 70 || 90 || 8&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-07 Gouf | MS-07B Gouf]] || 28,000 || 110 || 90 || 90 || 10&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06R-2P Zaku II High Mobility Test Type | MS-06R-2P Zaku II High Mobility Test Type]] || 28,000 || 110 || 90 || 90 || 10&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06FZ Zaku II FZ A/B | MS-06FZ Zaku II FZ A/B]] || 30,000 || 70 || 60 || 70 || 10&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06R-2 Zaku II High Mobility R2 | MS-06R-2 Zaku II High Mobility R2]] || 28,000 || 110 || 90 || 90 || 10&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-03 Gogg | MSM-03 Gogg]] || 50,000 || 70 || 100 || 90 || 10&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-07 Z&#039;Gok | MSM-07 Z&#039;Gok]] || 40,000 || 100 || 90 || 90 || 12&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-09 DOM | MS-09 DOM]] || 30,000 || 90 || 90 || 90 || 12&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-09 Rick DOM | MS-09R Rick DOM]] || 32,000 || 100 || 100 || 90 || 12&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-07E Z&#039;Gok E | MSM-07E Z&#039;Gok E]] || 48,000 || 100 || 90 || 90 || 14&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-09RS Char&#039;s Custom Rick DOM | MS-09RS Char&#039;s Custom Rick DOM]] || 32,000 || 130 || 100 || 90 || 16&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-07S Char&#039;s Custom Z&#039;Gok | MSM-07S Char&#039;s Custom Z&#039;Gok]] || 45,000 || 130 || 90 || 90 || 16&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-13 Gasshia | MS-13 Gasshia]] || 55,000 || 100 || 90 || 100 || 18&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-08 ZoGok | MSM-08 ZoGok]] || 40,000 || 100 || 90 || 90 || 18&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-14A Gelgoog | MS-14A Gelgoog]] || 32,000 || 130 || 90 || 100 || 20&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/YMS-15 Gyan | YMS-15 Gyan]] || 30,000 || 130 || 130 || 100 || 20&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-14S Gelgoog Commander | MS-14S Gelgoog Commander]] || 32,000 || 200 || 100 || 110 || 20&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/YMS-14 Char&#039;s Prototype Gelgoog | YMS-14 Char&#039;s Prototype Gelgoog]] || 32,000 || 225 || 100 || 110 || 25&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-14B Gelgoog High Mobility | MS-14B Gelgoog High Mobility]] || 32,000 || 280 || 100 || 110 || 25&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category:Data tables]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Weapon_stats/Raw/Old&amp;diff=1323</id>
		<title>Weapon stats/Raw/Old</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Weapon_stats/Raw/Old&amp;diff=1323"/>
		<updated>2023-02-24T23:21:23Z</updated>

		<summary type="html">&lt;p&gt;Felix: Copied content from Weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Shared ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Crafting Skill Required !! Material Required !! Cost !! Ammo Type !! Special Notes &lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/T-F_Cannon | T/F Cannon]] || 0.0 || 1x Super High Tensile Steel || $0 || Tank Cannon Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/T-F_Missile | T/F Missile]] || 5.0 || 1x Super High Tensile Steel || $1250 || T/F Missile || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/T-F_MGun | T/F Machine gun]] || 10.0 || 1x Super High Tensile Steel || $1250 || T/F Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/Drill | Mining Drill]] || 10.0 || 1x Super High Tensile Steel || $0 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/MS_HVulcan | MS Head Vulcan]] || 10.0 || 2x Super High Tensile Steel || $5000 || MS/MA Vulcan Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/MS_Grapple | MS Grapple]] || 10.0 || 2x Super High Tensile Steel || $4000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/MS_Cannon | MS Cannon]] || 15.0 || 5x Super High Tensile Steel || $0 || MS/MA Cannon Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/R_Launcher | MS Rocket Launcher]] || 60.0 || 12x Titanium Ceramic Composite || $50000 || Rocket Launcher Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/Ship_MPBG | BB Mega-Particle Beam Cannon]] || 90.0 || 200x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Earth Federation ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Crafting Skill Required !! Material Required !! Cost !! Ammo Type !! Special Notes &lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/MS_CVulcan | MS Chest Vulcan]] || 10.0 || 2x Super High Tensile Steel || $5000 || MS/MA Vulcan Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Shld_EZ8 | Shield (Ez8)]] || 20.0 || 5x Bauxite Ore || $0 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Shld_79C | Shield (RGM-79C)]] || 20.0 || 5x Iron Ore || $0 || N/A || Changes color with select MS.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Shld_79G | Shield (RGM-79G)]] || 20.0 || 5x Iron Ore || $0 || N/A || Changes color with select MS.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Shld_X78 | Shield (RX-78)]] || 20.0 || 5x Bauxite Ore || $0 || N/A || Changes color with select MS.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Shld_X79 | Shield (RX-79G)]] || 20.0 || 5x Bauxite Ore || $0 || N/A || Changes color with select MS.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/EF_Thrower | EF Throwing Device]] || 25.0 || 5x Super High Tensile Steel || $5000 || Hand Grenade || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Launcher | Gun Launcher (RX-75)]] || 30.0 || 10x Super High Tensile Steel || $50000 || Rocket Launcher Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Spray_Gun | Beam Spray Gun (RGM-79C)]] || 35.0 || 10x Super High Tensile Steel || $50000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/GM_Rifle | GM Rifle (RGM-79C)]] || 40.0 || 15x Super High Tensile Steel || $25000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/L_Rifle | Long Rifle (RGM-79C)]] || 45.0 || 15x Super High Tensile Steel || $50000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/79C_Saber | Beam Saber (RGM-79C)]] || 50.0 || 20x Super High Tensile Steel || $10000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/79G_Saber | Beam Saber (RGM-79G)]] || 50.0 || 20x Super High Tensile Steel || $10000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/SniperA | MS Long Range Beam Rifle]] || 55.0 || 20x Titanium Ceramic Composite || $200000 || MS/MA Beam Energypack  || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/HZooka_G | Hyper Bazooka (Ground Type)]] || 60.0 || 20x Super High Tensile Steel || $75000 || Bazooka Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/79D_MGun | NFHI GMG (RGM-79D)]] || 65.0 || 30x Super High Tensile Steel || $50000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/SniperA | Long Range Beam Rifle]] || 70.0 || 39x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || White&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Beam_Gun | MS Beam Gun (RGM-79)]] || 70.0 || 20x Titanium Ceramic Composite || $75000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X77BR | Beam Rifle (RX-77)]] || 70.0 || 34x Titanium Ceramic Composite || $300000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/90mm | HFW-GMG (RGM-79)]] || 70.0 || 30x Super High Tensile Steel || $0 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/HZooka | Hyper Bazooka]] || 70.0 || 20x Super High Tensile Steel || $75000 || Bazooka Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/180mm | 180mm Cannon (RX-79G)]] || 75.0 || 56x Titanium Ceramic Composite || Crafted Only || MS/MA Cannon Cartridge || White&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/180mm | 180mm Cannon (RX-79G)]] || 75.0 || 56x Titanium Ceramic Composite || Crafted Only || MS/MA Cannon Cartridge || Green, Unequippable&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/180mm | 180mm Cannon (RX-79G)]] || 75.0 || 56x Titanium Ceramic Composite || $150000 || MS/MA Cannon Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/BallGun | Ball Cannon]] || 75.0 || 2x Junk Parts || Crafted Only || MS/MA Cannon Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/SniperB | MS Sniping Beam Rifle]] || 75.0 || 30x Titanium Ceramic Composite || $400000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/100mm | 100mm Machinegun (RGM-79G)]] || 80.0 || 40x Titanium Ceramic Composite || $100000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/B_Cannon | MS Beam Cannon]] || 80.0 || 40x Titanium Ceramic Composite || $300000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/SniperC | MS Sniping Beam Rifle Custom]] || 80.0 || 87x Titanium Ceramic Composite || $500000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Suit_MPBG | MS Mega-Particle Beam Gun]] || 85.0 || 50x Titanium Ceramic Composite || $150000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X78_Saber | Beam Saber (RX-78)]] || 85.0 || 40x Titanium Ceramic Composite || $100000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X79G_Saber | Beam Saber (RX-79G)]] || 85.0 || 40x Titanium Ceramic Composite || $100000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X78BR | Beam Rifle (RX-78)]] || 90.0 || 95x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/79LBR | Beam Rifle (RGM-79L)]] || 90.0 || 60x Titanium Ceramic Composite || $300000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X782BR | Beam Rifle (RX-78-2)]] || 94.9 || 300x Titanium Ceramic Composite || $500000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X79GBR | Beam Rifle (RX-79G)]] || 94.9 || 200x Titanium Ceramic Composite || $400000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Blash | BLASH XHB-L-03/N-STD (RX-78)]] || 94.9 || 300x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/NT1BR | Beam Rifle (RX-78NT-1)]] || 94.9 || 10x Junk Parts || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Principality of Zeon ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Crafting Skill Required !! Material Required !! Cost !! Ammo Type !! Special Notes &lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Shld_07 | Shield (MS-07)]] || 20.0 || 5x Iron Ore || $0 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Shld_14 | Shield (MS-14)]] || 20.0 || 5x Bauxite Ore || $0 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Arm_MG | MS Arm Machinegun]] || 25.0 || 2x Titanium Alloy || $8000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/ZN_Thrower | Zeon Throwing Device]] || 25.0 || 5x Super High Tensile Steel || $5000 || Hand Grenades || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Hammer | Hammer Gun]] || 30.0 || 10x Super High Tensile Steel || $10000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/ZMP47D | ZMP-47D (MS-05)]] || 35.0 || 10x Super High Tensile Steel || $0 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/ZMP50D | ZMP-50D (MS-06)]] || 40.0 || 15x Super High Tensile Steel || $25000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/HHawk | Heat Hawk]] || 45.0 || 15x Super High Tensile Steel || $10000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/HRod | Heat Rod]] || 50.0 || 15x Super High Tensile Steel || $50000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/75mm | 75mm Machinegun (MS-07)]] || 50.0 || 20x Super High Tensile Steel || $50000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/HSword | Heat Sword (MS-07)]] || 50.0 || 20x Super High Tensile Steel || $100000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/M120AS | M-120AS]] || 55.0 || 30x Super High Tensile Steel || $50000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/ZZooka | Zaku Bazooka (MS-06)]] || 60.0 || 30x Super High Tensile Steel || $75000 || Bazooka Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/MS06BR | MS Beam Rifle (MS-06R-2P)]] || 65.0 || 20x Titanium Ceramic Composite || $75000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/HSaber | Heat Saber (MS-09)]] || 65.0 || 35x Super High Tensile Steel || $10000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Claw | MS Claw]] || 70.0 || 40x Super High Tensile Steel || $50000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/GZooka | Giant Bazooka (MS-09)]] || 70.0 || 78x Super High Tensile Steel || Crafted Only || Bazooka Cartridge || White&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/MMP78 | MMP-78 (MS-06)]] || 75.0 || 40x Super High Tensile Steel || $75000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/MTop_Cannon | Magella Top Cannon]] || 75.0 || 2x Junk Parts || Crafted Only || MS/MA Cannon Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/BMZooka | Beam Bazooka]] || 75.0 || 56x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/APunch | Arm Punch]] || 80.0 || 30x Titanium Ceramic Composite || $50000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Torpedo | MS Torpedo]] || 80.0 || 30x Titanium Ceramic Composite || $100000 || Rocket Launcher Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Boomer | Boomerang Cutter (MS-08)]] || 80.0 || 50x Super High Tensile Steel || $50000 || Boomerang Cutter Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/MMP80 | MMP-80 (MS-06)]] || 85.0 || 30x Titanium Ceramic Composite || $250000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/GZooka | Giant Bazooka (MS-09)]] || 90.0 || 60x Titanium Ceramic Composite || $300000 || Bazooka Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/ZN_MPBG | MS bias Mega Particle Beam Gun]] || 90.0 || 60x Titanium Ceramic Composite || $300000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/BNagi | Beam Naginata (MS-14)]] || 90.1 || 95x Titanium Ceramic Composite || $125000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/YMS14BR | Prototype Beam Rifle (YMS-14)]] || 90.4 || 100x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/MS14BR | MS Beam Rifle (MS-14)]] || 95.1 || 250x Titanium Ceramic Composite || $400000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Raketen | Raketen Bazooka]] || 95.1 || 78x Super High Tensile Steel || $600000 || Bazooka Cartridge || ---&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category:Data tables]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Weapon_manufacturing/Raw/Old&amp;diff=1322</id>
		<title>Weapon manufacturing/Raw/Old</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Weapon_manufacturing/Raw/Old&amp;diff=1322"/>
		<updated>2023-02-24T23:20:38Z</updated>

		<summary type="html">&lt;p&gt;Felix: Copied content from Weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Shared ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Crafting Skill Required !! Material Required !! Cost !! Ammo Type !! Special Notes &lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/T-F_Cannon | T/F Cannon]] || 0.0 || 1x Super High Tensile Steel || $0 || Tank Cannon Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/T-F_Missile | T/F Missile]] || 5.0 || 1x Super High Tensile Steel || $1250 || T/F Missile || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/T-F_MGun | T/F Machine gun]] || 10.0 || 1x Super High Tensile Steel || $1250 || T/F Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/Drill | Mining Drill]] || 10.0 || 1x Super High Tensile Steel || $0 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/MS_HVulcan | MS Head Vulcan]] || 10.0 || 2x Super High Tensile Steel || $5000 || MS/MA Vulcan Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/MS_Grapple | MS Grapple]] || 10.0 || 2x Super High Tensile Steel || $4000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/MS_Cannon | MS Cannon]] || 15.0 || 5x Super High Tensile Steel || $0 || MS/MA Cannon Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/R_Launcher | MS Rocket Launcher]] || 60.0 || 12x Titanium Ceramic Composite || $50000 || Rocket Launcher Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/Ship_MPBG | BB Mega-Particle Beam Cannon]] || 90.0 || 200x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Earth Federation ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Crafting Skill Required !! Material Required !! Cost !! Ammo Type !! Special Notes &lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/MS_CVulcan | MS Chest Vulcan]] || 10.0 || 2x Super High Tensile Steel || $5000 || MS/MA Vulcan Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Shld_EZ8 | Shield (Ez8)]] || 20.0 || 5x Bauxite Ore || $0 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Shld_79C | Shield (RGM-79C)]] || 20.0 || 5x Iron Ore || $0 || N/A || Changes color with select MS.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Shld_79G | Shield (RGM-79G)]] || 20.0 || 5x Iron Ore || $0 || N/A || Changes color with select MS.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Shld_X78 | Shield (RX-78)]] || 20.0 || 5x Bauxite Ore || $0 || N/A || Changes color with select MS.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Shld_X79 | Shield (RX-79G)]] || 20.0 || 5x Bauxite Ore || $0 || N/A || Changes color with select MS.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/EF_Thrower | EF Throwing Device]] || 25.0 || 5x Super High Tensile Steel || $5000 || Hand Grenade || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Launcher | Gun Launcher (RX-75)]] || 30.0 || 10x Super High Tensile Steel || $50000 || Rocket Launcher Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Spray_Gun | Beam Spray Gun (RGM-79C)]] || 35.0 || 10x Super High Tensile Steel || $50000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/GM_Rifle | GM Rifle (RGM-79C)]] || 40.0 || 15x Super High Tensile Steel || $25000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/L_Rifle | Long Rifle (RGM-79C)]] || 45.0 || 15x Super High Tensile Steel || $50000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/79C_Saber | Beam Saber (RGM-79C)]] || 50.0 || 20x Super High Tensile Steel || $10000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/79G_Saber | Beam Saber (RGM-79G)]] || 50.0 || 20x Super High Tensile Steel || $10000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/SniperA | MS Long Range Beam Rifle]] || 55.0 || 20x Titanium Ceramic Composite || $200000 || MS/MA Beam Energypack  || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/HZooka_G | Hyper Bazooka (Ground Type)]] || 60.0 || 20x Super High Tensile Steel || $75000 || Bazooka Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/79D_MGun | NFHI GMG (RGM-79D)]] || 65.0 || 30x Super High Tensile Steel || $50000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/SniperA | Long Range Beam Rifle]] || 70.0 || 39x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || White&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Beam_Gun | MS Beam Gun (RGM-79)]] || 70.0 || 20x Titanium Ceramic Composite || $75000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X77BR | Beam Rifle (RX-77)]] || 70.0 || 34x Titanium Ceramic Composite || $300000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/90mm | HFW-GMG (RGM-79)]] || 70.0 || 30x Super High Tensile Steel || $0 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/HZooka | Hyper Bazooka]] || 70.0 || 20x Super High Tensile Steel || $75000 || Bazooka Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/180mm | 180mm Cannon (RX-79G)]] || 75.0 || 56x Titanium Ceramic Composite || Crafted Only || MS/MA Cannon Cartridge || White&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/180mm | 180mm Cannon (RX-79G)]] || 75.0 || 56x Titanium Ceramic Composite || Crafted Only || MS/MA Cannon Cartridge || Green, Unequippable&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/180mm | 180mm Cannon (RX-79G)]] || 75.0 || 56x Titanium Ceramic Composite || $150000 || MS/MA Cannon Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/BallGun | Ball Cannon]] || 75.0 || 2x Junk Parts || Crafted Only || MS/MA Cannon Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/SniperB | MS Sniping Beam Rifle]] || 75.0 || 30x Titanium Ceramic Composite || $400000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/100mm | 100mm Machinegun (RGM-79G)]] || 80.0 || 40x Titanium Ceramic Composite || $100000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/B_Cannon | MS Beam Cannon]] || 80.0 || 40x Titanium Ceramic Composite || $300000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/SniperC | MS Sniping Beam Rifle Custom]] || 80.0 || 87x Titanium Ceramic Composite || $500000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Suit_MPBG | MS Mega-Particle Beam Gun]] || 85.0 || 50x Titanium Ceramic Composite || $150000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X78_Saber | Beam Saber (RX-78)]] || 85.0 || 40x Titanium Ceramic Composite || $100000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X79G_Saber | Beam Saber (RX-79G)]] || 85.0 || 40x Titanium Ceramic Composite || $100000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X78BR | Beam Rifle (RX-78)]] || 90.0 || 95x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/79LBR | Beam Rifle (RGM-79L)]] || 90.0 || 60x Titanium Ceramic Composite || $300000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X782BR | Beam Rifle (RX-78-2)]] || 94.9 || 300x Titanium Ceramic Composite || $500000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X79GBR | Beam Rifle (RX-79G)]] || 94.9 || 200x Titanium Ceramic Composite || $400000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Blash | BLASH XHB-L-03/N-STD (RX-78)]] || 94.9 || 300x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/NT1BR | Beam Rifle (RX-78NT-1)]] || 94.9 || 10x Junk Parts || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Principality of Zeon ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Crafting Skill Required !! Material Required !! Cost !! Ammo Type !! Special Notes &lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Shld_07 | Shield (MS-07)]] || 20.0 || 5x Iron Ore || $0 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Shld_14 | Shield (MS-14)]] || 20.0 || 5x Bauxite Ore || $0 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Arm_MG | MS Arm Machinegun]] || 25.0 || 2x Titanium Alloy || $8000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/ZN_Thrower | Zeon Throwing Device]] || 25.0 || 5x Super High Tensile Steel || $5000 || Hand Grenades || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Hammer | Hammer Gun]] || 30.0 || 10x Super High Tensile Steel || $10000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/ZMP47D | ZMP-47D (MS-05)]] || 35.0 || 10x Super High Tensile Steel || $0 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/ZMP50D | ZMP-50D (MS-06)]] || 40.0 || 15x Super High Tensile Steel || $25000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/HHawk | Heat Hawk]] || 45.0 || 15x Super High Tensile Steel || $10000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/HRod | Heat Rod]] || 50.0 || 15x Super High Tensile Steel || $50000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/75mm | 75mm Machinegun (MS-07)]] || 50.0 || 20x Super High Tensile Steel || $50000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/HSword | Heat Sword (MS-07)]] || 50.0 || 20x Super High Tensile Steel || $100000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/M120AS | M-120AS]] || 55.0 || 30x Super High Tensile Steel || $50000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/ZZooka | Zaku Bazooka (MS-06)]] || 60.0 || 30x Super High Tensile Steel || $75000 || Bazooka Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/MS06BR | MS Beam Rifle (MS-06R-2P)]] || 65.0 || 20x Titanium Ceramic Composite || $75000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/HSaber | Heat Saber (MS-09)]] || 65.0 || 35x Super High Tensile Steel || $10000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Claw | MS Claw]] || 70.0 || 40x Super High Tensile Steel || $50000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/GZooka | Giant Bazooka (MS-09)]] || 70.0 || 78x Super High Tensile Steel || Crafted Only || Bazooka Cartridge || White&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/MMP78 | MMP-78 (MS-06)]] || 75.0 || 40x Super High Tensile Steel || $75000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/MTop_Cannon | Magella Top Cannon]] || 75.0 || 2x Junk Parts || Crafted Only || MS/MA Cannon Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/BMZooka | Beam Bazooka]] || 75.0 || 56x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/APunch | Arm Punch]] || 80.0 || 30x Titanium Ceramic Composite || $50000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Torpedo | MS Torpedo]] || 80.0 || 30x Titanium Ceramic Composite || $100000 || Rocket Launcher Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Boomer | Boomerang Cutter (MS-08)]] || 80.0 || 50x Super High Tensile Steel || $50000 || Boomerang Cutter Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/MMP80 | MMP-80 (MS-06)]] || 85.0 || 30x Titanium Ceramic Composite || $250000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/GZooka | Giant Bazooka (MS-09)]] || 90.0 || 60x Titanium Ceramic Composite || $300000 || Bazooka Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/ZN_MPBG | MS bias Mega Particle Beam Gun]] || 90.0 || 60x Titanium Ceramic Composite || $300000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/BNagi | Beam Naginata (MS-14)]] || 90.1 || 95x Titanium Ceramic Composite || $125000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/YMS14BR | Prototype Beam Rifle (YMS-14)]] || 90.4 || 100x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/MS14BR | MS Beam Rifle (MS-14)]] || 95.1 || 250x Titanium Ceramic Composite || $400000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Raketen | Raketen Bazooka]] || 95.1 || 78x Super High Tensile Steel || $600000 || Bazooka Cartridge || ---&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category:Data tables]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=User:Felix/Charmap&amp;diff=1321</id>
		<title>User:Felix/Charmap</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=User:Felix/Charmap&amp;diff=1321"/>
		<updated>2023-02-21T01:55:39Z</updated>

		<summary type="html">&lt;p&gt;Felix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mapping the cipher using &amp;lt;code&amp;gt;DAT_0002.RFI&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! 1.5.7 !! PS !! Bits !! Confirmed multi !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || 0x00&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || 0x20  || 0000 0001 &amp;gt; 0010 0000 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || 0x80  || 0000 0100 &amp;gt; 1000 0000 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || 0x01 || 0000 1001 &amp;gt; 0000 0001 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || 0x60 ` || 0000 1100 &amp;gt; 0110 0000 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E || 0xE0 || 0000 1110 &amp;gt; 1110 0000 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 0x13 || 0x31 1 || 0001 0011 &amp;gt; 0011 0001 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || 0x3A || 0001 1101 &amp;gt; 0011 1010 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x2E . || 0x5C \ || 0010 1110 &amp;gt; 0101 1100 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x3F ? || 0x08 || || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 0x41 A || 0x0A || || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 0x42 B || 0x48 H || 0100 0010 &amp;gt; 0100 1000 || Yes || Reverses&lt;br /&gt;
|-&lt;br /&gt;
| 0x43 C || 0x34 4 || 0100 0011 &amp;gt; 0011 0100 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 D || 0x22 &amp;quot; || || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x45 E || 0x54 T || 0100 0101 &amp;gt; 0101 0100 || Yes || Reverses&lt;br /&gt;
|-&lt;br /&gt;
| 0x46 F || 0x64 d || || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x47 G || 0x8E || || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 H || 0x42 B || 0100 1000 &amp;gt; 0100 0010 || Yes || Reverses&lt;br /&gt;
|-&lt;br /&gt;
| 0x49 I || 0x94 || || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x4B K || 0x96 || || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C L || 0xC4 || || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x4E N || 0x9C || || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x4F O || 0x3D = || || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x50 P || 0x82 || || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x52 R || 0x25 % || || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x53 S || 0xA6 || || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x54 T || 0x45 E || 0101 0100 &amp;gt; 0100 0101 || Yes || Reverses&lt;br /&gt;
|-&lt;br /&gt;
| 0x55 U || 0xAA || || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x59 Y || 0xB2 || || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x5A Z || 0xB4 || || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 0x5F _ || 0xD7 || 0101 1111 &amp;gt; 1101 0111 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 0x93 || 0x1A || 1001 0011 &amp;gt; 0001 1010 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 0x00CA || 0x008C&amp;lt;br&amp;gt;0x0093 || || ? || Potential data byte - file difference between versions?&amp;lt;br&amp;gt;Occurs twice&lt;br /&gt;
|-&lt;br /&gt;
| 0x01D3 || 0x20A3 || || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x049B || 0x800B || || Yes || Potential data byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x059B || 0x2865 || || ? || Potential data byte&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=User:Felix/Charmap&amp;diff=1320</id>
		<title>User:Felix/Charmap</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=User:Felix/Charmap&amp;diff=1320"/>
		<updated>2023-02-21T00:06:45Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;Mapping the cipher using &amp;lt;code&amp;gt;DAT_0002.RFI&amp;lt;/code&amp;gt;  {| class=&amp;quot;wikitable sortable&amp;quot; ! 1.5.7 !! PS !! Reverses? !! Notes |- | 0x00 || 0x00 |- | 0x01 || 0x20  || ? |- | 0x09 || 0x...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mapping the cipher using &amp;lt;code&amp;gt;DAT_0002.RFI&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! 1.5.7 !! PS !! Reverses? !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || 0x00&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || 0x20  || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || 0x01 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || 0x60 ` || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E || 0xE0 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x13 || 0x31 1 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || 0x3A || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x2E . || 0x5C \ || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x3F ? || 0x08 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x41 A || 0x0A || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x42 B || 0x48 H || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 D || 0x22 &amp;quot; || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x45 E || 0x54 T || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 0x46 F || 0x64 d || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x47 G || 0x8E || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 H || 0x42 B || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 0x49 I || 0x94 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x4B K || 0x96 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C L || 0xC4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x4E N || 0x9C || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x4F O || 0x3D = || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x50 P || 0x82 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x52 R || 0x25 % || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x53 S || 0xA6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x54 T || 0x45 E || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 0x55 U || 0xAA || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x59 Y || 0xB2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0x5F _ || 0xD7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0xCA || 0x8C / 0x93 || ? || Possibly checksums/lengths, after .DAT filenames - could be file difference&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Coordinate_list&amp;diff=1319</id>
		<title>Coordinate list</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Coordinate_list&amp;diff=1319"/>
		<updated>2023-02-20T19:02:42Z</updated>

		<summary type="html">&lt;p&gt;Felix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Coordinates&#039;&#039;&#039; in UCGO are present in three forms:&lt;br /&gt;
* in-game as latitude and longitude (always South and East respectively),&lt;br /&gt;
* in decompressed .LST files, and&lt;br /&gt;
* in source code.&lt;br /&gt;
&lt;br /&gt;
This list attempts to document as many points as possible with all available coordinate forms.&lt;br /&gt;
* .LST files have a third coordinate, for verticality, while the other two forms do not.&lt;br /&gt;
* All trailing zeroes are preserved.  No modification has been done except as noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Point !! Game (LatLon) !! File (LST) !! Source Code !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Canberra]] || 35.2042, 149.1104 || 17893.2500, -15024.5000, 0.6100 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Canberra supply team 23]] || 34.9912, 149.5147 || 17941.7700, -14998.9400, 0.6100 || 71766982, -59995714&lt;br /&gt;
|-&lt;br /&gt;
| [[Canberra supply team 24]] || 35.3245, 148.6787 || 17841.4500, -15038.9400, 0.6100 || 71365855, -60155773&lt;br /&gt;
|-&lt;br /&gt;
| [[Perth]] || 31.5597, 115.5621 || 13867.4500, -14587.1700, 0.0100 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Perth supply team 2]] || 31.9590, 115.6045 || 13872.5400, -14635.0800, 0.0100 || 55490189, -58540238&lt;br /&gt;
|-&lt;br /&gt;
| [[Perth supply team 41]] || 31.1384, 115.6479 || 13877.7500, -14536.6100, 0.0100 || 55510921, -58146472&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross]] || 31.2783, 119.3541 || 14322.4900, -14553.4000, 0.4400 || 57287961, -58206393 || Game/file coords are for airport, source may point to city center; unsure&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross supply team 42]] || 31.6737, 119.5218 || 14342.6200, -14600.8500, 0.4900 || 57370489, -58403305&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross supply team 44]] || 31.0883, 118.9380 || 14272.5600, -14530.6000, 0.4900 || 57090219, -58122459&lt;br /&gt;
|-&lt;br /&gt;
| [[Sydney]] || 33.5598, 151.1178 || 18134.1400, -14827.1800, 0.0800 || 72533968, -59314154 || Game/file coords are for airport, source may point to city center; unsure&lt;br /&gt;
|-&lt;br /&gt;
| [[Sydney supply team 9]] || 33.4932, 150.7005 || 18084.0600, -14819.1800, 0.0800 || 72336263, -59276762&lt;br /&gt;
|-&lt;br /&gt;
| [[Sydney supply team 34]] || 33.6603, 151.5322 || 18183.8600, -14839.2400, 0.0800 || 72735374, -59356874&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Data tables]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Coordinate_list&amp;diff=1318</id>
		<title>Coordinate list</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Coordinate_list&amp;diff=1318"/>
		<updated>2023-02-20T17:56:49Z</updated>

		<summary type="html">&lt;p&gt;Felix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Coordinates&#039;&#039;&#039; in UCGO are present in three forms:&lt;br /&gt;
* in-game as latitude and longitude (always South and East respectively),&lt;br /&gt;
* in decompressed .LST files, and&lt;br /&gt;
* in source code.&lt;br /&gt;
&lt;br /&gt;
This list attempts to document as many points as possible with all available coordinate forms.&lt;br /&gt;
* .LST files have a third coordinate, for verticality, while the other two forms do not.&lt;br /&gt;
* All trailing zeroes are preserved.  No modification has been done except as noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Point !! Game (LatLon) !! File (LST) !! Source Code !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Perth supply team 2]] || 31.9590, 115.6045 || 13872.5400, -14635.0800, 0.0100 || 55490189, -58540238&lt;br /&gt;
|-&lt;br /&gt;
| [[Perth supply team 41]] || 31.1384, 115.6479 || 13877.7500, -14536.6100, 0.0100 || 55510921, -58146472&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross supply team 42]] || 31.6737, 119.5218 || 14342.6200, -14600.8500, 0.4900 || 57370489, -58403305&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross supply team 44]] || 31.0883, 118.9380 || 14272.5600, -14530.6000, 0.4900 || 57090219, -58122459&lt;br /&gt;
|-&lt;br /&gt;
| [[Sydney supply team 9]] || 33.4932, 150.7005 || 18084.0600, -14819.1800, 0.0800 || 72336263, -59276762&lt;br /&gt;
|-&lt;br /&gt;
| [[Sydney supply team 34]] || 33.6603, 151.5322 || 18183.8600, -14839.2400, 0.0800 || 72735374, -59356874&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Data tables]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Coordinate_list&amp;diff=1317</id>
		<title>Coordinate list</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Coordinate_list&amp;diff=1317"/>
		<updated>2023-02-20T17:34:54Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Coordinates&amp;#039;&amp;#039;&amp;#039; in UCGO are present in three forms: * in-game as latitude and longitude (always South and East respectively), * in decompressed .LST files, and * in source c...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Coordinates&#039;&#039;&#039; in UCGO are present in three forms:&lt;br /&gt;
* in-game as latitude and longitude (always South and East respectively),&lt;br /&gt;
* in decompressed .LST files, and&lt;br /&gt;
* in source code.&lt;br /&gt;
&lt;br /&gt;
This list attempts to document as many points as possible with all available coordinate forms.&lt;br /&gt;
* .LST files have a third coordinate, for verticality, while the other two forms do not.&lt;br /&gt;
* All trailing zeroes are preserved.  No modification has been done except as noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Point !! Game (LatLon) !! File (LST) !! Source Code !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross supply team 42]] || 31.6737, 119.5218 || 14342.6200, -14600.8500, 0.4900 || 57370489, -58403305&lt;br /&gt;
|-&lt;br /&gt;
| [[Southern Cross supply team 44]] || 31.0883, 118.9380 || 14272.5600, -14530.6000, 0.4900 || 57090219, -58122459&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Data tables]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=User:Felix&amp;diff=1316</id>
		<title>User:Felix</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=User:Felix&amp;diff=1316"/>
		<updated>2023-02-20T07:17:33Z</updated>

		<summary type="html">&lt;p&gt;Felix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I do wiki things and I also play the game.  Felix is my handle on discord as well.  Big fan of Gundam for a lot of reasons.&lt;br /&gt;
&lt;br /&gt;
* {{FactionFlag|EFF}} Felicity (crafter), Felix Final (combat)&lt;br /&gt;
* {{FactionFlag|Zeon}} Felisa (crafter), Felis Final (combat), Felis Fighter (combat)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! {{FactionFlag|EFF|24}} !! {{FactionFlag|Zeon|24}}&lt;br /&gt;
|-&lt;br /&gt;
| Arms Construction || 127 || 130&lt;br /&gt;
|-&lt;br /&gt;
| Clothing Manufacturing || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| MS MA Construction || 106.5 || 108.5&lt;br /&gt;
|-&lt;br /&gt;
| Refinery || 128.5 || 108.5&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Crafting&amp;diff=1315</id>
		<title>Crafting</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Crafting&amp;diff=1315"/>
		<updated>2023-02-20T06:47:30Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Crafting&amp;#039;&amp;#039;&amp;#039; in UCGO, as a concept, is a collection of skills, processes, and actions taken to provide end products necessary for players to experience the game at its best....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Crafting&#039;&#039;&#039; in UCGO, as a concept, is a collection of skills, processes, and actions taken to provide end products necessary for players to experience the game at its best.&lt;br /&gt;
&lt;br /&gt;
== Crafting overview ==&lt;br /&gt;
From end to end, crafting in UCGO is much like it is in any other environment.&lt;br /&gt;
# Procure raw materials.&lt;br /&gt;
# Refine raw materials into advanced materials.&lt;br /&gt;
# Use advanced materials to create products.&lt;br /&gt;
# Enhance created products.&lt;br /&gt;
Depending on the specific process in question, not all of these steps are applicable.&lt;br /&gt;
&lt;br /&gt;
== Vehicles ==&lt;br /&gt;
=== Procure materials ===&lt;br /&gt;
: &#039;&#039;Main article: [[Mining]]&#039;&#039;&lt;br /&gt;
Vehicle crafting starts in most cases with mining for raw materials.  All mining locations are suitable for basic crafting purposes, though some custom variants and also the most advanced vehicles require materials only found by looting elite NPCs.&lt;br /&gt;
=== Refine materials ===&lt;br /&gt;
: &#039;&#039;Main article: [[Refining]]&#039;&#039;&lt;br /&gt;
Once raw materials have been mined, they can be transported to a {{BuildingDot|pink}} RawMaterials factory to be refined into metals.  All refined metals in UCGO are alloys of two raw materials.&lt;br /&gt;
=== Create products ===&lt;br /&gt;
: &#039;&#039;Main article: [[Vehicle construction]]&#039;&#039;&lt;br /&gt;
Once refined metals have been collected, they can be transported to a {{BuildingDot|pink}} MS MA factory.  Crafting a vehicle also requires an engine of the correct type - MS/MA, tank, or general vehicle.&lt;br /&gt;
=== Enhance products ===&lt;br /&gt;
: &#039;&#039;Main article: [[Improvement]]&#039;&#039;&lt;br /&gt;
After a vehicle has been created, if that vehicle can accept enhancements, its base stats (power, hit accuracy, and defense) can be improved while inside the {{BuildingDot|pink}} MS MA factory.  Previously created vehicles may be placed into a factory to improve them if there is room.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
=== Procure/refine materials ===&lt;br /&gt;
Materials for weapons are acquired just as in vehicle crafting, through [[mining]] and [[refining]], with the exceptions that raw materials (bauxite and iron ore) are used directly in a handful of products, and only non-faction-specific NPC loot is used in the process.&lt;br /&gt;
=== Create products ===&lt;br /&gt;
: &#039;&#039;Main article: [[Weapon manufacturing]]&#039;&#039;&lt;br /&gt;
Once refined metals have been collected, they can be transported to a {{BuildingDot|pink}} Weapon factory.  Weapons are simpler to craft than vehicles, using one material type and no additional parts.&lt;br /&gt;
=== Enhance products ===&lt;br /&gt;
Almost all crafted weapons have a random chance to be produced as [[:Category:EX weapons|EX versions]], providing altered (usually improved) stats compared to the default weapon.  [[:Category:HG weapons|HG]] and [[:Category:SP weapons|SP]] versions also exist, but they are acquired from NPC drops and PVP purchases, respectively. &lt;br /&gt;
&lt;br /&gt;
== Clothing ==&lt;br /&gt;
: &#039;&#039;Main article: [[Tailoring]]&#039;&#039;&lt;br /&gt;
Clothing is unique in that materials are purchased from a {{BuildingDot|orange}} Sewings vendor instead of gathered, so the entire process can be done within city limits if desired.  Clothing materials are crafted at a {{BuildingDot|pink}} Tailor workshop which is usually nearby, using either two types of material or a single type plus a choice of dye, depending on the item.&lt;br /&gt;
&lt;br /&gt;
Like weapons, clothing has a chance to be produced in an enhanced form, in this case a &#039;&#039;&#039;GQ&#039;&#039;&#039; version.  GQ clothing provides boosts to character stats (strength, spirit, and luck).&lt;br /&gt;
[[Category:Game concepts]][[Category:Crafting]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Improvement&amp;diff=1314</id>
		<title>Improvement</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Improvement&amp;diff=1314"/>
		<updated>2023-02-20T02:24:35Z</updated>

		<summary type="html">&lt;p&gt;Felix: Added Crafting category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Improvement&#039;&#039;&#039; is the process of increasing the base stats of a vehicle (power, accuracy, and defense).  Success is based on the character&#039;s &#039;&#039;&#039;MS MA Construction&#039;&#039;&#039; [[Skills|skill]], however it does not increase when improvements are made&amp;lt;sup&amp;gt;[confirm]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Process==&lt;br /&gt;
&lt;br /&gt;
Improvement is a subset of vehicle construction operations, and is therefore performed at a MS MA factory.&lt;br /&gt;
&lt;br /&gt;
To improve a vehicle, it must first be in the factory&#039;s inventory.&lt;br /&gt;
* Newly crafted vehicles will appear in the factory until they are removed or disassembled.&lt;br /&gt;
* Existing vehicles can be piloted to the factory, dismounted, and then dragged into the open factory window.&lt;br /&gt;
&lt;br /&gt;
The vehicle must also have available upgrades remaining.&lt;br /&gt;
* Vehicles are limited to 8 total upgrades across all three stats.&lt;br /&gt;
* Not all vehicles can be upgraded.&lt;br /&gt;
&lt;br /&gt;
You also need the appropriate upgrade item(s).&lt;br /&gt;
* For increasing to levels 1-7, the items are purchasable at a materials shop.&lt;br /&gt;
** Power: enhancement package&lt;br /&gt;
** Hit Accuracy: accuracy improvement package&lt;br /&gt;
** Defense: defense improvement package&lt;br /&gt;
* For increasing to level 8 (Ultimate), the items must be mined in a PVP zone (Richmond or Newman).&lt;br /&gt;
** Power: Ginius parts&lt;br /&gt;
** Hit Accuracy: Mosk parts&lt;br /&gt;
** Defense: Tem parts&lt;br /&gt;
* For all upgrades, multiple items may be required based on the desired level and the specific MS.&lt;br /&gt;
** Example: a RX-77-4 Guncannon II requires 7x items to upgrade to level 1, 7x to 2, 10x to 3, 11x to 4, 13x to 5, 15x to 6, and 17x to 7.  Level 8 requires 1x of the special parts.&lt;br /&gt;
** A specific breakdown will be available on the Mobile Suit Stats page at some point.&lt;br /&gt;
&lt;br /&gt;
Once you have the vehicle to be upgraded in the factory and the necessary upgrade items available in your inventory, select Improve at the factory, pick one of the three stats, select Next, then select Start.&lt;br /&gt;
* If improvement fails, you will not be refunded any of the upgrade parts.&lt;br /&gt;
* If it succeeds, the chosen stat will be increased by 1.&lt;br /&gt;
&lt;br /&gt;
==Specifications and Builds==&lt;br /&gt;
&lt;br /&gt;
In UCGO, the client will display your vehicle&#039;s stat using letters - the Machine window shows an unmodified vehicle with Pow, Hit, and Def of &amp;quot;F&amp;quot; which refers to &amp;quot;Fair&amp;quot; or level 0.  The words they represent are not as simple to remember as numbers, which is why the numbers are more commonly used; see the following table for reference.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Code !! Full text&lt;br /&gt;
|-&lt;br /&gt;
| 0 || F || Fair&lt;br /&gt;
|-&lt;br /&gt;
| 1 || G || Good&lt;br /&gt;
|-&lt;br /&gt;
| 2 || VG || Very Good&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Wo || Wonderful&lt;br /&gt;
|-&lt;br /&gt;
| 4 || SW || Super Wonderful&lt;br /&gt;
|-&lt;br /&gt;
| 5 || E || Excellent&lt;br /&gt;
|-&lt;br /&gt;
| 6 || GE || Great Excellent&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Exc || Exceptional&lt;br /&gt;
|-&lt;br /&gt;
| 8 || U || Ultimate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Players will usually refer to vehicle stats in the way that Japanese players originally did on the live server, as &amp;quot;###&amp;quot; with one number each for power, hit accuracy, and defense, since it is easiest to communicate.  Some example stat layouts are:&lt;br /&gt;
* 107: one power, very high defense - PVE build&lt;br /&gt;
* 701: very high power, intended for fast-strike PVP&lt;br /&gt;
* 404: balanced between power and defense&lt;br /&gt;
* 170: high accuracy for sniper builds&lt;br /&gt;
[[Category:Crafting]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:Crafting&amp;diff=1313</id>
		<title>Category:Crafting</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:Crafting&amp;diff=1313"/>
		<updated>2023-02-20T01:01:22Z</updated>

		<summary type="html">&lt;p&gt;Felix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains articles related to the [[crafting]] systems within UCGO, including materials acquisition.&lt;br /&gt;
[[Category:Game concepts]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:Crafting&amp;diff=1312</id>
		<title>Category:Crafting</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:Crafting&amp;diff=1312"/>
		<updated>2023-02-20T01:01:09Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;This category contains articles related to the crafting systems within UCGO, including materials acquisition. Category:Contents&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains articles related to the [[crafting]] systems within UCGO, including materials acquisition.&lt;br /&gt;
[[Category:Contents]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Tailoring&amp;diff=1311</id>
		<title>Tailoring</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Tailoring&amp;diff=1311"/>
		<updated>2023-02-20T00:59:04Z</updated>

		<summary type="html">&lt;p&gt;Felix: Added Crafting category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tailoring&#039;&#039;&#039; is the process of making wearable clothing for the player&#039;s eight clothing slots.  Success is based on the player&#039;s &#039;&#039;&#039;Clothing Manufacturing&#039;&#039;&#039; [[Skills|skill]].&lt;br /&gt;
&lt;br /&gt;
==Process==&lt;br /&gt;
&lt;br /&gt;
The raw materials for clothing must be purchased from a Sewings [[Building|vendor]], rather than gathered from the game environment.  If you plan to level your tailoring, be prepared to spend.&lt;br /&gt;
&lt;br /&gt;
There are two tabs in the Sewings shop.  &#039;Stuff&#039; contains fibers, yarn, and leather.  &#039;Dye&#039; contains all types of dyes, which are used in some (not all) products.&lt;br /&gt;
&lt;br /&gt;
Once you have the needed materials for your product, proceed to the Tailor workshop, which is usually near the Sewings shop.  Double-click to open its UI and select Develop.  This will bring you to a list of clothing you can make, with a separate tab for each of the player&#039;s clothing slots: Hat, Glasses, Coat, Top, Gloves, Bottom, Shoes, and Dress.&lt;br /&gt;
&lt;br /&gt;
As with all other [[crafting]] processes, clothing has a maximum of two input materials.  However if the second input is a dye, you will first select one of the four types of dye, then a specific color from that group.  Not all colors are available on all items.&lt;br /&gt;
* &#039;&#039;&#039;Basic color dyes:&#039;&#039;&#039; 14 colors - red, coral, orange, yellow, chartreuse, green, palegreen, turquoise, cyan, royalblue, blue, navy, purple, pink; all 006 or 008 (item dependent)&lt;br /&gt;
* &#039;&#039;&#039;Dark color dyes:&#039;&#039;&#039; 29 colors - all basic colors in 009 and 011, plus crimson 009&lt;br /&gt;
* &#039;&#039;&#039;Light color dyes:&#039;&#039;&#039; 29 colors - all basic colors in 001 and 003 (or 003/005), plus crimson 001 (003)&lt;br /&gt;
* &#039;&#039;&#039;Monotone dyes:&#039;&#039;&#039; 10 colors - gray 000 through gray 009&lt;br /&gt;
&lt;br /&gt;
Some items may result in GQ (Great Quality&amp;lt;sup&amp;gt;[?]&amp;lt;/sup&amp;gt;) versions when crafted, which have modifications to character stats (Strength, Spirit, Luck) as noted in the product table below.&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
{{#ifexist: Tailoring/Raw | {{:Tailoring/Raw}} | {{:Tailoring/Raw/Old}} }}&lt;br /&gt;
[[Category:Crafting]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Mining&amp;diff=1310</id>
		<title>Mining</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Mining&amp;diff=1310"/>
		<updated>2023-02-20T00:58:26Z</updated>

		<summary type="html">&lt;p&gt;Felix: Added Crafting category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Mining&#039;&#039;&#039; is the process of extracting raw ore and other items from a designated mining zone.  Success[?] is based on the player&#039;s &#039;&#039;&#039;Mining&#039;&#039;&#039; [[Skills|skill]].&lt;br /&gt;
&lt;br /&gt;
==Process==&lt;br /&gt;
&lt;br /&gt;
To mine, you need a [[YDD-614]] with [[mining drill parts]] equipped to its weapon slot.&lt;br /&gt;
* The YDD-614 can be purchased at a machine shop (Vehicle tab).  It can also be crafted, allowing for a better engine than the default (tank type C level 1). &lt;br /&gt;
* The mining drill parts can be purchased at a weapons shop (TF tab).  The drill does not require ammunition, but each successful use will damage it by 1%.  At 100% damage it must be manually replaced to continue mining, as it is not destroyed.  Damaged drills can be resold to a weapons shop for a small amount of currency.&lt;br /&gt;
&lt;br /&gt;
You also need to be in a designated mining zone.&lt;br /&gt;
* For the Federation, the preset locations are Canberra&#039;s Mine and Southern Cross&#039;s Mine; for the Principality of Zeon, Adelaide&#039;s Mine and Brisbane&#039;s Mine.&lt;br /&gt;
* The PVP sites of Richmond and Newman have sizable areas that can be mined, as well as resources unique to them.&lt;br /&gt;
* Mining base camps have a bank, a hangar, a machine shop, and a weapons shop (PVP sites have even more).  It is therefore possible to purchase and outfit a mining rig on-site with default equipment.&lt;br /&gt;
&lt;br /&gt;
Once you are driving your mining rig and in a mining zone, use the &amp;lt;code&amp;gt;/mine&amp;lt;/code&amp;gt; command.&lt;br /&gt;
* If you are not in a valid mining area, you will see &amp;quot;INFO: Mining cannot be done here&amp;quot; in the Journal.&lt;br /&gt;
* If you forgot to install a drill, you will see &amp;quot;INFO: You don&#039;t have the required tools equipped&amp;quot; in the Journal.&lt;br /&gt;
* If your drill is 100% damaged, you will see &amp;quot;INFO: Required tools are broken&amp;quot; in the Journal. &lt;br /&gt;
* Otherwise, a progress bar with a Cancel button will appear, at the end of which you will see either a display of mining products you received, or (due to low skill or possibly lack of inventory space) an orange Attention dialog with &#039;mining failed&#039;.&lt;br /&gt;
* Since mining can be canceled, the Mining skill is increased at the end of the mining cycle, rather than at the start of the operation as in most processes.&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
&lt;br /&gt;
Raw ores from mining are mostly used in [[refining]] at a RawMaterial factory to create metals used in crafting.  All raw ores are 100kg and stack up to 2000.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Sell for !! Uses&lt;br /&gt;
|-&lt;br /&gt;
| bauxite || 80 || [[Titanium Alloy]], [[Titanium Ceramic Composite]], shields&lt;br /&gt;
|-&lt;br /&gt;
| iron ore || 70 || [[Super High Tensile Steel]], shields&lt;br /&gt;
|-&lt;br /&gt;
| lunatitanium || 945 || [[Lunatitanium Alloy]] (Federation only)&lt;br /&gt;
|-&lt;br /&gt;
| rutile || 120 || all crafted metals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All gems and fossils are non-stacking items of 10kg each, which seem to require Mining skill 60+ [needs confirmation].  They currently have no use beyond selling to a materials shop.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Sell for&lt;br /&gt;
|- &lt;br /&gt;
| ammonite fossil || 80000&lt;br /&gt;
|- &lt;br /&gt;
| apeman fossil || 100000&lt;br /&gt;
|- &lt;br /&gt;
| gemstone amethyst || 20000&lt;br /&gt;
|- &lt;br /&gt;
| gemstone diamond || 60000&lt;br /&gt;
|- &lt;br /&gt;
| gemstone emerald || 40000&lt;br /&gt;
|- &lt;br /&gt;
| gemstone opal || 10000&lt;br /&gt;
|- &lt;br /&gt;
| gemstone ruby || 30000&lt;br /&gt;
|- &lt;br /&gt;
| gemstone sapphire || 50000&lt;br /&gt;
|- &lt;br /&gt;
| gemstone topaz || 15000&lt;br /&gt;
|- &lt;br /&gt;
| lizard fossil || 65000&lt;br /&gt;
|- &lt;br /&gt;
| skull fossil || 70000&lt;br /&gt;
|- &lt;br /&gt;
| trilobite fossil || 90000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Upgrade parts (mined versions) are used to achieve the maximum upgrade level, Ultimate, when improving vehicles.  All are 20kg each and [presumably] stack to 2000, and are only found by mining in specific locations in PVP zones.  Ginius and Mosk parts are also used to craft the magnetic coating required to craft a variant of the RX-78-2 Gundam.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Sell for&lt;br /&gt;
|- &lt;br /&gt;
| Ginius parts || 4000&lt;br /&gt;
|- &lt;br /&gt;
| Mosk parts || 5500&lt;br /&gt;
|- &lt;br /&gt;
| Tem parts || 5500&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Crafting]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Refining&amp;diff=1309</id>
		<title>Refining</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Refining&amp;diff=1309"/>
		<updated>2023-02-20T00:57:56Z</updated>

		<summary type="html">&lt;p&gt;Felix: Added Crafting category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Refining&#039;&#039;&#039; is the process of turning raw materials from [[mining]] into metals, which are used to craft vehicles, weapons, and ammunition.  Success[?], and access to more advanced refining, is based on the character&#039;s &#039;&#039;&#039;Refinery&#039;&#039;&#039; [[Skills|skill]].&lt;br /&gt;
&lt;br /&gt;
Refining is performed at RawMaterial factories, which are located in all cities and PVP zones.&lt;br /&gt;
&lt;br /&gt;
== Products ==&lt;br /&gt;
&lt;br /&gt;
Refining provides results at 1.1x (rounded down) regardless of skill level - for example, a job for 100 titanium alloy will take 200 bauxite and 200 rutile, but return 110 titanium alloy if successful.  Therefore, job sizes of at least 10 are recommended for material efficiency, unless you are leveling and are more concerned with skill increases than the output product.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Skill required !! Input materials&lt;br /&gt;
|-&lt;br /&gt;
|  [[Super High Tensile Steel]] || 0 || 2 Iron Ore + 2 Rutile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Titanium Alloy]] || 0 || 2 Bauxite + 2 Rutile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Lunatitanium Alloy]] || 20 (Fed only) || 2 Lunatitanium + 4 Rutile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Titanium Ceramic Composite]] || 20 || 2 Bauxite + 4 Rutile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Magnet Coating Vehicle]] || 60 || 200 Ginius parts + 200 Mosk parts&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Crafting]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Weapons&amp;diff=1308</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Weapons&amp;diff=1308"/>
		<updated>2023-02-20T00:56:25Z</updated>

		<summary type="html">&lt;p&gt;Felix: Added Data tables category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Shared ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Crafting Skill Required !! Material Required !! Cost !! Ammo Type !! Special Notes &lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/T-F_Cannon | T/F Cannon]] || 0.0 || 1x Super High Tensile Steel || $0 || Tank Cannon Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/T-F_Missile | T/F Missile]] || 5.0 || 1x Super High Tensile Steel || $1250 || T/F Missile || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/T-F_MGun | T/F Machine gun]] || 10.0 || 1x Super High Tensile Steel || $1250 || T/F Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/Drill | Mining Drill]] || 10.0 || 1x Super High Tensile Steel || $0 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/MS_HVulcan | MS Head Vulcan]] || 10.0 || 2x Super High Tensile Steel || $5000 || MS/MA Vulcan Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/MS_Grapple | MS Grapple]] || 10.0 || 2x Super High Tensile Steel || $4000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/MS_Cannon | MS Cannon]] || 15.0 || 5x Super High Tensile Steel || $0 || MS/MA Cannon Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/R_Launcher | MS Rocket Launcher]] || 60.0 || 12x Titanium Ceramic Composite || $50000 || Rocket Launcher Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Shared/Ship_MPBG | BB Mega-Particle Beam Cannon]] || 90.0 || 200x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Earth Federation ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Crafting Skill Required !! Material Required !! Cost !! Ammo Type !! Special Notes &lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/MS_CVulcan | MS Chest Vulcan]] || 10.0 || 2x Super High Tensile Steel || $5000 || MS/MA Vulcan Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Shld_EZ8 | Shield (Ez8)]] || 20.0 || 5x Bauxite Ore || $0 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Shld_79C | Shield (RGM-79C)]] || 20.0 || 5x Iron Ore || $0 || N/A || Changes color with select MS.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Shld_79G | Shield (RGM-79G)]] || 20.0 || 5x Iron Ore || $0 || N/A || Changes color with select MS.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Shld_X78 | Shield (RX-78)]] || 20.0 || 5x Bauxite Ore || $0 || N/A || Changes color with select MS.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Shld_X79 | Shield (RX-79G)]] || 20.0 || 5x Bauxite Ore || $0 || N/A || Changes color with select MS.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/EF_Thrower | EF Throwing Device]] || 25.0 || 5x Super High Tensile Steel || $5000 || Hand Grenade || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Launcher | Gun Launcher (RX-75)]] || 30.0 || 10x Super High Tensile Steel || $50000 || Rocket Launcher Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Spray_Gun | Beam Spray Gun (RGM-79C)]] || 35.0 || 10x Super High Tensile Steel || $50000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/GM_Rifle | GM Rifle (RGM-79C)]] || 40.0 || 15x Super High Tensile Steel || $25000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/L_Rifle | Long Rifle (RGM-79C)]] || 45.0 || 15x Super High Tensile Steel || $50000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/79C_Saber | Beam Saber (RGM-79C)]] || 50.0 || 20x Super High Tensile Steel || $10000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/79G_Saber | Beam Saber (RGM-79G)]] || 50.0 || 20x Super High Tensile Steel || $10000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/SniperA | MS Long Range Beam Rifle]] || 55.0 || 20x Titanium Ceramic Composite || $200000 || MS/MA Beam Energypack  || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/HZooka_G | Hyper Bazooka (Ground Type)]] || 60.0 || 20x Super High Tensile Steel || $75000 || Bazooka Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/79D_MGun | NFHI GMG (RGM-79D)]] || 65.0 || 30x Super High Tensile Steel || $50000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/SniperA | Long Range Beam Rifle]] || 70.0 || 39x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || White&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Beam_Gun | MS Beam Gun (RGM-79)]] || 70.0 || 20x Titanium Ceramic Composite || $75000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X77BR | Beam Rifle (RX-77)]] || 70.0 || 34x Titanium Ceramic Composite || $300000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/90mm | HFW-GMG (RGM-79)]] || 70.0 || 30x Super High Tensile Steel || $0 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/HZooka | Hyper Bazooka]] || 70.0 || 20x Super High Tensile Steel || $75000 || Bazooka Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/180mm | 180mm Cannon (RX-79G)]] || 75.0 || 56x Titanium Ceramic Composite || Crafted Only || MS/MA Cannon Cartridge || White&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/180mm | 180mm Cannon (RX-79G)]] || 75.0 || 56x Titanium Ceramic Composite || Crafted Only || MS/MA Cannon Cartridge || Green, Unequippable&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/180mm | 180mm Cannon (RX-79G)]] || 75.0 || 56x Titanium Ceramic Composite || $150000 || MS/MA Cannon Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/BallGun | Ball Cannon]] || 75.0 || 2x Junk Parts || Crafted Only || MS/MA Cannon Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/SniperB | MS Sniping Beam Rifle]] || 75.0 || 30x Titanium Ceramic Composite || $400000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/100mm | 100mm Machinegun (RGM-79G)]] || 80.0 || 40x Titanium Ceramic Composite || $100000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/B_Cannon | MS Beam Cannon]] || 80.0 || 40x Titanium Ceramic Composite || $300000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/SniperC | MS Sniping Beam Rifle Custom]] || 80.0 || 87x Titanium Ceramic Composite || $500000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Suit_MPBG | MS Mega-Particle Beam Gun]] || 85.0 || 50x Titanium Ceramic Composite || $150000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X78_Saber | Beam Saber (RX-78)]] || 85.0 || 40x Titanium Ceramic Composite || $100000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X79G_Saber | Beam Saber (RX-79G)]] || 85.0 || 40x Titanium Ceramic Composite || $100000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X78BR | Beam Rifle (RX-78)]] || 90.0 || 95x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/79LBR | Beam Rifle (RGM-79L)]] || 90.0 || 60x Titanium Ceramic Composite || $300000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X782BR | Beam Rifle (RX-78-2)]] || 94.9 || 300x Titanium Ceramic Composite || $500000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/X79GBR | Beam Rifle (RX-79G)]] || 94.9 || 200x Titanium Ceramic Composite || $400000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/Blash | BLASH XHB-L-03/N-STD (RX-78)]] || 94.9 || 300x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/EFF/NT1BR | Beam Rifle (RX-78NT-1)]] || 94.9 || 10x Junk Parts || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Principality of Zeon ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Crafting Skill Required !! Material Required !! Cost !! Ammo Type !! Special Notes &lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Shld_07 | Shield (MS-07)]] || 20.0 || 5x Iron Ore || $0 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Shld_14 | Shield (MS-14)]] || 20.0 || 5x Bauxite Ore || $0 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Arm_MG | MS Arm Machinegun]] || 25.0 || 2x Titanium Alloy || $8000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/ZN_Thrower | Zeon Throwing Device]] || 25.0 || 5x Super High Tensile Steel || $5000 || Hand Grenades || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Hammer | Hammer Gun]] || 30.0 || 10x Super High Tensile Steel || $10000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/ZMP47D | ZMP-47D (MS-05)]] || 35.0 || 10x Super High Tensile Steel || $0 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/ZMP50D | ZMP-50D (MS-06)]] || 40.0 || 15x Super High Tensile Steel || $25000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/HHawk | Heat Hawk]] || 45.0 || 15x Super High Tensile Steel || $10000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/HRod | Heat Rod]] || 50.0 || 15x Super High Tensile Steel || $50000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/75mm | 75mm Machinegun (MS-07)]] || 50.0 || 20x Super High Tensile Steel || $50000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/HSword | Heat Sword (MS-07)]] || 50.0 || 20x Super High Tensile Steel || $100000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/M120AS | M-120AS]] || 55.0 || 30x Super High Tensile Steel || $50000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/ZZooka | Zaku Bazooka (MS-06)]] || 60.0 || 30x Super High Tensile Steel || $75000 || Bazooka Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/MS06BR | MS Beam Rifle (MS-06R-2P)]] || 65.0 || 20x Titanium Ceramic Composite || $75000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/HSaber | Heat Saber (MS-09)]] || 65.0 || 35x Super High Tensile Steel || $10000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Claw | MS Claw]] || 70.0 || 40x Super High Tensile Steel || $50000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/GZooka | Giant Bazooka (MS-09)]] || 70.0 || 78x Super High Tensile Steel || Crafted Only || Bazooka Cartridge || White&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/MMP78 | MMP-78 (MS-06)]] || 75.0 || 40x Super High Tensile Steel || $75000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/MTop_Cannon | Magella Top Cannon]] || 75.0 || 2x Junk Parts || Crafted Only || MS/MA Cannon Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/BMZooka | Beam Bazooka]] || 75.0 || 56x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/APunch | Arm Punch]] || 80.0 || 30x Titanium Ceramic Composite || $50000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Torpedo | MS Torpedo]] || 80.0 || 30x Titanium Ceramic Composite || $100000 || Rocket Launcher Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Boomer | Boomerang Cutter (MS-08)]] || 80.0 || 50x Super High Tensile Steel || $50000 || Boomerang Cutter Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/MMP80 | MMP-80 (MS-06)]] || 85.0 || 30x Titanium Ceramic Composite || $250000 || MS/MA Machinegun Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/GZooka | Giant Bazooka (MS-09)]] || 90.0 || 60x Titanium Ceramic Composite || $300000 || Bazooka Cartridge || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/ZN_MPBG | MS bias Mega Particle Beam Gun]] || 90.0 || 60x Titanium Ceramic Composite || $300000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/BNagi | Beam Naginata (MS-14)]] || 90.1 || 95x Titanium Ceramic Composite || $125000 || N/A || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/YMS14BR | Prototype Beam Rifle (YMS-14)]] || 90.4 || 100x Titanium Ceramic Composite || Crafted Only || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/MS14BR | MS Beam Rifle (MS-14)]] || 95.1 || 250x Titanium Ceramic Composite || $400000 || MS/MA Beam Energypack || ---&lt;br /&gt;
|-&lt;br /&gt;
|  [[Weapons/Zeon/Raketen | Raketen Bazooka]] || 95.1 || 78x Super High Tensile Steel || $600000 || Bazooka Cartridge || ---&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Data tables]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Mobile_Stat_list&amp;diff=1307</id>
		<title>Mobile Stat list</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Mobile_Stat_list&amp;diff=1307"/>
		<updated>2023-02-20T00:55:56Z</updated>

		<summary type="html">&lt;p&gt;Felix: Added Data tables category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Earth Federation === &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Armor/HP !! Dodge !! Crit !! Accuracy !! MS Skill Requirement &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Type-61 MBT Custom | Type-61 MBT Custom]] || 25,000 || 20 || 60 || 50 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Public | Public]] || 10,000 || 20 || 30 || 50 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Hover Truck | Hover Truck]] || 10,000 || 10 || 60 || 50 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RB-79C Ball | RB-79C Ball]] || 20,000 || 70 || 40 || 70 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RB-79K Ball | RB-79K Ball]] || 20,000 || 40 || 60 || 100 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RB 79  Ball | RB 79  Ball]] || 20,000 || 40 || 200 || 70 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/TGM-79 GM Trainer | TGM-79 GM Trainer]] || 20,000 || 55 || 40 || 55 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RRF-06 Zanny | RRF-06 Zanny]] || 24,000 || 60 || 50 || 60 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79 GM | RGM-79 GM]] || 25,000 || 60 || 50 || 60 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGC-80 GM Cannon | RGC-80 GM Cannon]] || 25,000 || 60 || 70 || 70 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-75R MassProduction Guntank | RX-75R MassProduction Guntank]] || 35,000 || 40 || 70 || 70 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79L GM Light Armour | RGM-79L GM Light Armour]] || 22,000 || 100 || 100 || 60 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79D GM Cold Type | RGM-79D GM Cold Type]] || 26,000 || 70 || 60 || 90 || 4&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RMV-1 Guntank 2 | RMV-1 Guntank 2]] || 40,000 || 40 || 140 || 70 || 4&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79(G) Ground GM | RGM-79(G) Ground GM]] || 30,000 || 70 || 60 || 70 || 6&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79(G)s GM Sniper | RGM-79(G)s GM Sniper]] || 30,000 || 70 || 60 || 70 || 6&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-77D Guncannon | RX-77D Guncannon]] || 28,000 || 70 || 60 || 90 || 8&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-75 Guntank | RX-75 Guntank]] || 50,000 || 40 || 150 || 90 || 10&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79C GM Kai | RGM-79C GM Kai]] || 28,000 || 110 || 90 || 90 || 10&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79G GM Command | RGM-79G GM Command]] || 28,500 || 100 || 70 || 100 || 10&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-77-2 Guncannon 1 | RX-77-2 Guncannon 1]] || 45,000 || 70 || 70 || 90 || 12&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-77-3 Guncannon Heavy | RX-77-3 Guncannon Heavy]] || 55,000 || 40 || 70 || 90 || 14&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Rx-79G Ground Gundam GM Head | Rx-79G Ground Gundam GM Head]] || 30,000 || 100 || 60 || 80 || 16&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79C GM Sniper Custom | RGM-79C GM Sniper Custom]] || 24,000 || 70 || 150 || 90 || 16&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-77-4 Guncannon 2 | RX-77-4 Guncannon 2]] || 30,000 || 90 || 70 || 90 || 16&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Rx-79G Ground Gundam | Rx-79G Ground Gundam]] || 30,000 || 100 || 60 || 90 || 18&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79SP GM Sniper 2 | RGM-79SP GM Sniper 2]] || 30,000 || 100 || 150 || 90 || 18&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-79G Gundam Ez8 | RX-79G Gundam Ez8]] || 32,000 || 130 || 90 || 100 || 20&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-1 Prototype Gundam | RX-78-1 Prototype Gundam]] || 30,000 || 175 || 60 || 90 || 20&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-2 Gundam | RX-78-2 Gundam]] || 32,000 || 200 || 100 || 110 || 20&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-2 Gundam Magnetic Coating | RX-78-2 Gundam Magnetic Coating]] || 32,000 || 225 || 100 || 110 || 25&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-3 G-3 Gundam | RX-78-3 G-3 Gundam]] || 32,000 || 300 || 100 || 110 || 30&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/EFF/FA-78-1 Fullarmour Gundam | FA-78-1 Fullarmour Gundam]] || 60,000 || 140 || 100 || 110 || 30&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-NT1  Gundam | RX-78-NT1  Gundam]] || ??? || ??? || ??? || ??? || 40 || Not available Legitimately&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Principality of Zeon ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Armor/HP !! Dodge !! Crit !! Accuracy !! MS Skill Requirement&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Magella Attack Custom | Magella Attack Custom]] || 25,000 || 20 || 60 || 50 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Jicco | Jicco]] ||  10,000 || 30 || 30 || 50 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Gattle | Gattle]] || 10,000 || 30 || 30 || 50 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Oggo | Oggo]] || 20,000 || 40 || 200 || 70 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06V Zaku Tank | MS-06V Zaku Tank]] || 35,000 || 40 || 150 || 90 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-05B Zaku I | MS-05B Zaku I]] || 20,000 || 50 || 45 || 50 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-12 Gigan | MS-12 Gigan]] || 40,000 || 40 || 120 || 90 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-05S Ramba Ral&#039;s Zaku | MS-05S Ramba Ral&#039;s Zaku]] || 24,000 || 100 || 50 || 70 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06F Zaku II | MS-06F Zaku II]] || 25,000 || 60 || 50 || 60 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06K Zaku Cannon | MS-06K Zaku Cannon]] || 25,000 || 60 || 70 || 70 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06K Zaku Rabbit Type | MS-06K Zaku Rabbit Type]] || 25,000 || 60 || 80 || 70 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06D Zaku Desert Type | MS-06D Zaku Desert Type]] || 26,000 || 70 || 60 || 90 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06D Zaku Desert Type Karakal Custom | MS-06D Zaku Desert Type Karakal Custom]] || 26000 || 70 || 60 || 90 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06R1A BlackTri-Star Zaku II High Mobility | MS-06R1A BlackTri-Star Zaku II High Mobility]] || 28,000 || 90 || 110 || 90 || 0&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06F2 Zaku II F2 A/B | MS-06F2 Zaku II F2 A/B]] || 28,500 || 70 || 60 || 90 || 4&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-04 Acguy | MSM-04 Acguy]] || 32,000 || 70 || 30 || 70 || 4&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06F Neuen Bitter&#039;s Zaku II F2 Custom | MS-06F Neuen Bitter&#039;s Zaku II F2 Custom]] || 28,500 || 120 || 70 || 100 || 4&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06RP Zaku II High Mobility Test Type | MS-06RP Zaku II High Mobility Test Type]] || 22,000 || 100 || 100 || 60 || 6&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/YMS-09 Prototype DOM | YMS-09 Prototype DOM]] || 25,000 || 70 || 60 || 70 || 6&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-04N Agguguy A/B | MSM-04N Agguguy A/B]] || 40,000 || 90 || 30 || 90 || 6&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-04G Juaggu | MSM-04G Juaggu]] || 50,000 || 70 || 60 || 70 || 6&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/YMS-09D DOM Tropical Test Type | YMS-09D DOM Tropical Test Type]] || 25,000 || 70 || 70 || 70 || 6&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06R1 Zaku II High Mobility R1 | MS-06R1 Zaku II High Mobility R1]] || 28,000 || 110 || 70 || 90 || 8&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06S Zaku Commander | MS-06S Zaku Commander]] || 28,000 || 110 || 70 || 90 || 8&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06S Char&#039;s Zaku II Commander | MS-06S Char&#039;s Zaku II Commander]] || 20,000 || 130 || 70 || 90 || 8&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-07 Gouf | MS-07B Gouf]] || 28,000 || 110 || 90 || 90 || 10&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06R-2P Zaku II High Mobility Test Type | MS-06R-2P Zaku II High Mobility Test Type]] || 28,000 || 110 || 90 || 90 || 10&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06FZ Zaku II FZ A/B | MS-06FZ Zaku II FZ A/B]] || 30,000 || 70 || 60 || 70 || 10&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06R-2 Zaku II High Mobility R2 | MS-06R-2 Zaku II High Mobility R2]] || 28,000 || 110 || 90 || 90 || 10&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-03 Gogg | MSM-03 Gogg]] || 50,000 || 70 || 100 || 90 || 10&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-07 Z&#039;Gok | MSM-07 Z&#039;Gok]] || 40,000 || 100 || 90 || 90 || 12&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-09 DOM | MS-09 DOM]] || 30,000 || 90 || 90 || 90 || 12&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-09 Rick DOM | MS-09R Rick DOM]] || 32,000 || 100 || 100 || 90 || 12&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-07E Z&#039;Gok E | MSM-07E Z&#039;Gok E]] || 48,000 || 100 || 90 || 90 || 14&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-09RS Char&#039;s Custom Rick DOM | MS-09RS Char&#039;s Custom Rick DOM]] || 32,000 || 130 || 100 || 90 || 16&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-07S Char&#039;s Custom Z&#039;Gok | MSM-07S Char&#039;s Custom Z&#039;Gok]] || 45,000 || 130 || 90 || 90 || 16&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-13 Gasshia | MS-13 Gasshia]] || 55,000 || 100 || 90 || 100 || 18&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-08 ZoGok | MSM-08 ZoGok]] || 40,000 || 100 || 90 || 90 || 18&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-14A Gelgoog | MS-14A Gelgoog]] || 32,000 || 130 || 90 || 100 || 20&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/YMS-15 Gyan | YMS-15 Gyan]] || 30,000 || 130 || 130 || 100 || 20&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-14S Gelgoog Commander | MS-14S Gelgoog Commander]] || 32,000 || 200 || 100 || 110 || 20&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/YMS-14 Char&#039;s Prototype Gelgoog | YMS-14 Char&#039;s Prototype Gelgoog]] || 32,000 || 225 || 100 || 110 || 25&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-14B Gelgoog High Mobility | MS-14B Gelgoog High Mobility]] || 32,000 || 280 || 100 || 110 || 25&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-18E Kampfer | MS-18E Kampfer]] || ??? || ??? || ??? || ??? || 40 || Not Available Legitimately&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Data tables]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Mobile_Suits&amp;diff=1306</id>
		<title>Mobile Suits</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Mobile_Suits&amp;diff=1306"/>
		<updated>2023-02-20T00:55:17Z</updated>

		<summary type="html">&lt;p&gt;Felix: Added Data tables category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Earth Federation ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Crafting Skill Required !! Material Required !! MS Skill !! Type !! Space/Ground Compatability &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Type-61 MBT Custom | Type-61 MBT Custom]] || 0.0 || 5x Super High Tensile Steel || 0 || Tank || Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Public | Public]] || 0.0 || 7x Super High Tensile Steel || 0 || Spaceboat|| Space&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Hover Truck | Hover Truck]] || 5.0 || 10x Super High Tensile Steel || 0 || Tank || Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RB-79C Ball | RB-79C Ball]] || 5.0 || 10x Super High Tensile Steel || 0 || MA || Space&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RB-79K Ball | RB-79K Ball]] || 5.0 || 10x Super High Tensile Steel || 0 || MA || Space&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RB 79  Ball | RB 79  Ball]] || 5.0 || 10x Super High Tensile Steel || 0 || MA || Space&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/TGM-79 GM Trainer | TGM-79 GM Trainer]] || 10 || 15x Titanium Alloy || 0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RRF-06 Zanny | RRF-06 Zanny]] || 15.0 || 5x Junk Parts || 0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79 GM | RGM-79 GM]] || 20.0 || 25x Titanium Alloy || 0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGC-80 GM Cannon | RGC-80 GM Cannon]] || 25.0 || 30x Titanium Alloy || 0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-75R MassProduction Guntank | RX-75R MassProduction Guntank]] || 30.0 || 50x Titanium Alloy || 0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79L GM Light Armour | RGM-79L GM Light Armour]] || 35.0 || 50x Titanium Alloy || 0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79D GM Cold Type | RGM-79D GM Cold Type]] || 40.0 || 25x Titanium Ceramic Composite || 4.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RMV-1 Guntank 2 | RMV-1 Guntank 2]] || 45.0 || 25x Titanium Ceramic Composite || 4.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-77D Guncannon | RX-77D Guncannon]] || 50.0 || 50x Titanium Ceramic Composite || 8.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79(G)s GM Sniper | RGM-79(G)s GM Sniper]] || 55.0 || 150x Luna Titanium Alloy || 6.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-75 Guntank | RX-75 Guntank]] || 60.0 || 100x Luna Titanium Alloy || 10.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79(G) Ground GM | RGM-79(G) Ground GM]] || 65.0 || 150x Luna Titanium Alloy || 6.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79C GM Kai | RGM-79C GM Kai]] || 70.0 || 150x Titanium Ceramic Composite || 10.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79G GM Command | RGM-79G GM Command]] || 70.0 || 200x Titanium Ceramic Composite || 10.0 || Mobile Suit|| Versatile* &lt;br /&gt;
|- Test&lt;br /&gt;
|  [[Mobile_Suits/EFF/Midia | Midia]] || 70.0 || 200x Super High Tensile Steel || 0.0 || Ship || Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79SC GM Sniper Custom | RGM-79SC GM Sniper Custom]] || 75.0 || 200x Titanium Alloy || 10.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-77-4 Guncannon 2 | RX-77-4 Guncannon 2]] || 80.0 || 300x Titanium Alloy || 10.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-77-2 Guncannon 1 | RX-77-2 Guncannon 1]] || 85.0 || 150x Luna Titanium Alloy || 12.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-77-3 Guncannon Heavy | RX-77-3 Guncannon Heavy]] || 90.0 || 250x Luna Titanium Alloy || 14.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Rx-79G Ground Gundam GM Head | Rx-79G Ground Gundam GM Head]] || 90.0  || 50x Junk parts   || 16.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/Rx-79G Ground Gundam | Rx-79G Ground Gundam]] || 95.00   || 200x Luna Titanium Alloy  || 18.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RGM-79SP GM Sniper 2 | RGM-79SP GM Sniper 2]] || 100.0  || 300x Titanium Ceramic Composite   || 18.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-79G Gundam Ez8 | RX-79G Gundam Ez8]] || 100.0 || 100x Junk Parts  || 20.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-1 Prototype Gundam | RX-78-1 Prototype Gundam]] || 100.0 || 200x Fine Luna Titanium Alloy  || 20 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-2 Gundam | RX-78-2 Gundam]] || 105.0 || 400x Fine Luna Titanium Alloy  || 20 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-2 Gundam w/ Magnetic Coating | RX-78-2 Gundam w/ Magnetic Coating]] || 110.0 || RX-78-2 + Magnetic Coating  || 25 || Mobile Suit|| Versatile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-3 G-3 Gundam | RX-78-3 G-3 Gundam]] || 115.0 || 800x Fine Luna Titanium Alloy  || 30 || Mobile Suit|| Versatile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/EFF/FA-78-1 Fullarmour Gundam | FA-78-1 Fullarmour Gundam]] || 115.0 || 800x Fine Luna Titanium Alloy  || 30 || Mobile Suit|| Versatile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/EFF/RX-78-NT1  Gundam | RX-78-NT1  Gundam]] || 120.0 || 1000x Fine Lunatitanium Alloy  || 40 || Mobile Suit|| Versatile || Not obtainable Legitimately&lt;br /&gt;
|}&lt;br /&gt;
Note* for the GM Command, you require a Space type version for Space and a Ground version for ground.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Some materials cannot be found while mining and must be dropped from high ranking enemies. (Fine Luna Titanium Alloy/Junk Parts)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Principality of Zeon ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Crafting Skill Required !! Material Required !! MS Skill !! Type !! Space/Ground Compatability &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Magella Attack Custom | Magella Attack Custom]] || 0.0 || 5x Super High Tensile Steel || 0 || Tank || Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Jicco | Jicco]] || 0.0 || 7x Super High Tensile Steel || 0 || Spaceboat|| Space&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Gattle | Gattle]] || 0.0 || 7x Super High Tensile Steel || 0 || Space Fighter|| Space&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Oggo | Oggo]] || 5.0 || 10x Super High Tensile Steel || 0 || MA || Space&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06V Zaku Tank | MS-06V Zaku Tank]] || 11.1 || 40x Super High Tensile Steel || 0 || Mobile Suit || Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-05B Zaku I | MS-05B Zaku I]] || 10 || 15x Super High Tensile Steel || 0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-12 Gigan | MS-12 Gigan]] || 15.0 || 25x Super High Tensile Steel || 0 || Mobile Suit || Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-05S Ramba Ral&#039;s Zaku | MS-05S Ramba Ral&#039;s Zaku]] || 20.0 || 5x Junk Parts || 0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06F Zaku II | MS-06F Zaku II]] || 25.0 || 25x Super High Tensile Steel || 0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06K Zaku Cannon | MS-06K Zaku Cannon]] || 30.0 || 30x Super High Tensile Steel || 0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06K Zaku Rabbit Type | MS-06K Zaku Rabbit Type]] || 30.0 || 5x Junk Parts || 0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06D Zaku Desert Type | MS-06D Zaku Desert Type]] || 35.0 || 50x Super High Tensile Steel|| 0.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06D Zaku Desert Type Karakal Custom | MS-06D Zaku Desert Type Karakal Custom]] || 40.0 || 5x Junk parts || 0.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06F2 Zaku II F2 A/B | MS-06F2 Zaku II F2 A/B]] || 45.0 || 50x Super High Tensile Steel || 4.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06RP Zaku II High Mobility Test Type | MS-06RP Zaku II High Mobility Test Type]] || 50.0 || 80x Super High Tensile Steel || 6.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06R1 Zaku II High Mobility R1 | MS-06R1 Zaku II High Mobility R1]] || 55.0 || 100x Super High Tensile Steel || 8.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/YMS-09 Prototype DOM | YMS-09 Prototype DOM]] || 60.0 || 50x Titanium Ceramic Composite || 6.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-04 Acguy | MSM-04 Acguy]] || 60.0 || 50x Titanium Ceramic Composite || 6.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06S Zaku Commander | MS-06S Zaku Commander]] || 65.0 || 100x Super High Tensile Steel || 8.0 || Mobile Suit|| Versatile &lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06S Char&#039;s Zaku II Commander | MS-06S Char&#039;s Zaku II Commander]] || 65.0 || 20x Junk parts || 8.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06F Neuen Bitter&#039;s Zaku II F2 Custom | MS-06F Neuen Bitter&#039;s Zaku II F2 Custom]] || 65.0 || 5x Junk Parts || 4.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-04N Agguguy A/B | MSM-04N Agguguy A/B]] || 70.0 || 50x Titanium Ceramic Composite || 6.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06R1A BlackTri-Star Zaku II High Mobility | MS-06R1A BlackTri-Star Zaku II High Mobility]] || 70.0 || 150x Super High Tensile Steel || 8.0 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-04G Juaggu | MSM-04G Juaggu]] || 70.0 || 50x Titanium Ceramic Composite || 6.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/YMS-09D DOM Tropical Test Type | YMS-09D DOM Tropical Test Type]] || 70.0  || 10x Junk Parts   || 6.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-07 Gouf | MS-07 Gouf]] || 70.0  || 300x Super High Tensile Steel  || 10.0 || Mobile Suit|| Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/Fat Uncle | Fat Uncle]] || 70.0  || 150x Super High Tensile steel  || 8.0 || Ship || Land&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06R-2P Zaku II High Mobility Test Type | MS-06R-2P Zaku II High Mobility Test Type]] || 75.0 || 200x Super High Tensile Steel || 10.0 || Mobile Suit|| Versitile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06FZ Zaku II FZ A/B | MS-06FZ Zaku II FZ A/B]] || 75.0 ||150x Titanium Ceramic COmposite  || 10 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-06R-2 Zaku II High Mobility R2 | MS-06R-2 Zaku II High Mobility R2]] || 80.0 || 300x Super High Tensile Steel  || 10 || Mobile Suit|| Versatile&lt;br /&gt;
|-&lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-03 Gogg | MSM-03 Gogg]] || 80.0 || 200x Titanium Ceramic Composite  || 15 || Mobile Suit|| Land&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-07 Z&#039;Gok | MSM-07 Z&#039;Gok]] || 85.0 || 300x Super High Tensile Steel  || 10 || Mobile Suit|| Land&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-09 DOM | MS-09 DOM]] || 85.0 || 350x Super High Tensile Steel  || 12 || Mobile Suit|| Land&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-09 Rick DOM | MS-09 Rick DOM]] || 85.0 || 350x Super High Tensile Steel  || 12 || Mobile Suit|| Space&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-07E Z&#039;Gok E | MSM-07E Z&#039;Gok E]] || 90.0 || 250x Titanium Ceramic Composite  || 14 || Mobile Suit|| Land&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-13 Gasshia | MS-13 Gasshia]] || 95.0 || 400x Super High Tensile Steel  || 18 || Mobile Suit|| Versitile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-08 ZoGok | MSM-08 ZoGok]] || 95.0 || 400x Super High Tensile Steel  || 18 || Mobile Suit|| Land&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-09RS Char&#039;s Custom Rick DOM | MS-09RS Char&#039;s Custom Rick DOM]] || 100.0 || 100x Junk parts  || 15 || Mobile Suit|| Versitile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MSM-07S Char&#039;s Custom Z&#039;Gok | MSM-07S Char&#039;s Custom Z&#039;Gok]] || 100.0 || 200x Fine Titanium Ceramic Composite  || 16 || Mobile Suit|| Land&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-14A Gelgoog | MS-14A Gelgoog]] || 100.0 || 300x Titanium Ceramic Composite  || 20 || Mobile Suit|| Versitile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/YMS-15 Gyan | YMS-15 Gyan]] || 105.0 || 100x Junk Parts  || 20 || Mobile Suit|| Versitile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-14S Gelgoog Commander | MS-14S Gelgoog Commander]] || 105.0 || 400x Fine Titanium Ceramic Composite  || 20 || Mobile Suit|| Versitile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/YMS-14 Char&#039;s Prototype Gelgoog | YMS-14 Char&#039;s Prototype Gelgoog]] || 110.0 || 500x Fine Titanium Ceramic Composite  || 25 || Mobile Suit|| Versitile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-14B Gelgoog High Mobility | MS-14B Gelgoog High Mobility]] || 115.0 || 500x Fine Titanium Ceramic Composite  || 25 || Mobile Suit|| Versitile&lt;br /&gt;
|- &lt;br /&gt;
|  [[Mobile_Suits/Zeon/MS-18E Kampfer | MS-18E Kampfer]] || 120.0 || 1000x Fine Titanium Ceramic Composite  || 40 || Mobile Suit|| Versitile || Not obtainable Legitimately&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Some materials cannot be found while mining and must be dropped from high ranking enemies. (Fine Titanium Ceramic Composite/Junk Parts)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
MS-07 Gouf requires a CQB Level of 15 minimum to pilot.&lt;br /&gt;
[[Category:Data tables]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:Data_tables&amp;diff=1305</id>
		<title>Category:Data tables</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:Data_tables&amp;diff=1305"/>
		<updated>2023-02-20T00:54:02Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;This category contains formatted tables of data, intended for transclusion into other articles as needed. Category:Contents&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains formatted tables of data, intended for transclusion into other articles as needed.&lt;br /&gt;
[[Category:Contents]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:Weapons&amp;diff=1304</id>
		<title>Category:Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:Weapons&amp;diff=1304"/>
		<updated>2023-02-20T00:35:44Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;This category contains articles regarding weapons that players can use. Category:Contents&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains articles regarding weapons that players can use.&lt;br /&gt;
[[Category:Contents]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:EFF_vehicles&amp;diff=1303</id>
		<title>Category:EFF vehicles</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:EFF_vehicles&amp;diff=1303"/>
		<updated>2023-02-20T00:31:53Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;This category contains articles regarding vehicles that players can pilot, specific to the EFF faction. Category:Vehicles&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains articles regarding vehicles that players can pilot, specific to the EFF faction.&lt;br /&gt;
[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:Zeon_vehicles&amp;diff=1302</id>
		<title>Category:Zeon vehicles</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:Zeon_vehicles&amp;diff=1302"/>
		<updated>2023-02-20T00:31:38Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;This category contains articles regarding vehicles that players can pilot, specific to the Zeon faction. Category:Vehicles&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains articles regarding vehicles that players can pilot, specific to the Zeon faction.&lt;br /&gt;
[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:Vehicles&amp;diff=1301</id>
		<title>Category:Vehicles</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:Vehicles&amp;diff=1301"/>
		<updated>2023-02-20T00:30:08Z</updated>

		<summary type="html">&lt;p&gt;Felix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains articles regarding vehicles that players can pilot.&lt;br /&gt;
[[Category:Contents]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:Vehicles&amp;diff=1300</id>
		<title>Category:Vehicles</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:Vehicles&amp;diff=1300"/>
		<updated>2023-02-20T00:29:55Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;This category contains articles regarding to vehicles that players can pilot. Category:Contents&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains articles regarding to vehicles that players can pilot.&lt;br /&gt;
[[Category:Contents]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:Cities&amp;diff=1299</id>
		<title>Category:Cities</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:Cities&amp;diff=1299"/>
		<updated>2023-02-20T00:19:15Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;This category contains all of the cities in UCGO, which are available to select as starting locations during character generation. Category:Locations&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains all of the cities in UCGO, which are available to select as starting [[Location|locations]] during [[character generation]].&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Skills&amp;diff=1298</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Skills&amp;diff=1298"/>
		<updated>2023-02-19T15:43:56Z</updated>

		<summary type="html">&lt;p&gt;Felix: dumb typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;skill&#039;&#039;&#039; is a measurement of a character&#039;s proficiency in a particular discipline, whereas a &#039;&#039;&#039;stat&#039;&#039;&#039; or status is a measurement of a character attribute.  Both are accessed through the Skill window.&lt;br /&gt;
&lt;br /&gt;
== Skills overview ==&lt;br /&gt;
&lt;br /&gt;
In UCGO skills are separated into two categories, &#039;&#039;&#039;Battle&#039;&#039;&#039; (18 combat skills) and &#039;&#039;&#039;Miscellaneous&#039;&#039;&#039; (6 crafting skills).  In the UCGOHOST implementation, however, only 12 of the Battle skills are currently able to gain points.&lt;br /&gt;
&lt;br /&gt;
The maximum any individual skill can reach is 130.0, with a total of 800.0 points available per character, a limit which includes both combat and crafting skills.  Skills increase by 0.5 when some event occurs to increase them (firing a weapon, crafting a vehicle, etc.) with the chance of this increase being based on a variety of formulas that mostly depend on the skill in question.  Some events may increase multiple skills at once.&lt;br /&gt;
&lt;br /&gt;
The important point to remember is that &#039;&#039;&#039;no single character can max out every skill&#039;&#039;&#039;.  Either you can be mediocre at everything, or (as players generally do) you can specialize.  If you enjoy or want to engage in [[crafting]], then you should devote a character specifically to that, as the 5 functional crafting skills (the 6th gains points but is not currently used) will take 650 points to max out, leaving little room for anything else.&lt;br /&gt;
&lt;br /&gt;
=== Combat Skills ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Description !! Recommended Skill&lt;br /&gt;
|-&lt;br /&gt;
| AMBAC || Chance to Dodge Attacks. || &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Beam Cartridge Weapon || Accuracy when using Beam Weapons. Not including Sniper Rifles. || If Beam Weapon build - &#039;&#039;&#039;130&#039;&#039;&#039;, Otherwise - &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| CQB || Attack Power and Accuracy when using beam sabers, swords, axes, and naginata.  30 skill provides double swings. || &#039;&#039;&#039;30&#039;&#039;&#039; for Double swings, if CQB Build - &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Critical || [Unused]&lt;br /&gt;
|-&lt;br /&gt;
| Defense || Chance to Block with Shield || &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Repair || Chance for Emergency Repair Kits to succeed || &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Engagement || Accuracy for all Weapons. || &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| F(ar) Dodge || [Unused]&lt;br /&gt;
|-&lt;br /&gt;
| Hand to Hand Combat || Attack Power and Accuracy when using Claws and Grapple Melee Weapons. || &#039;&#039;&#039;0&#039;&#039;&#039;, unless Hand to Hand Combat Build - &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Suit || Determines what Mobile Suit you can use.  Insufficient skill penalizes accuracy and dodge.  More skill than required gives a bonus to accuracy and dodge. || &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| N(ear) Dodge || [Unused]&lt;br /&gt;
|-&lt;br /&gt;
| Near Engagement || [Unused] Accuracy when attacking targets at 700m or less for all Weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Ranged Engagement || [Unused] Accuracy when attacking targets at 700m or more for all Weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Shell-firing Weapon || Accuracy when using shell-firing weapons. Not including Sniper Rifles. || If Shell-Firing Weapon build - &#039;&#039;&#039;130&#039;&#039;&#039;, Otherwise - &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shooting || Attack Power and Accuracy with Shooting Weapons. Not Including Sniper Rifles. || &#039;&#039;&#039;130&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| Sniping || Attack Power and Accuracy of sniper rifles. || &#039;&#039;&#039;0&#039;&#039;&#039; - Unless for Sniper Builds, otherwise - &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tactics || Attack Power for every weapon. || &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Manipulation || [Unused] Rate of fire of weapons.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crafting Skills ===&lt;br /&gt;
If your character is a crafter, max all these out (ignoring Battleship Construction).  If you&#039;re not a crafter, ignore them all.  The remaining 150 points can be put in Mobile Suit (so you can move your crafted suits around more easily) and then maybe some combination of AMBAC, Defense, and Emergency Repair - but honestly if you get into actual combat with someone who&#039;s specialized for it, you&#039;re just going to die.  Don&#039;t try to fight on a crafter.  It won&#039;t end well.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Arms Construction|| Determines what Weapons can be produced at the Weapons Factory.&lt;br /&gt;
|-&lt;br /&gt;
| Battleship Construction|| [Unused] - can increase on vehicle craft/dismantle/improvement&lt;br /&gt;
|-&lt;br /&gt;
| Clothing Manufacturing|| Determines what clothes you can produce at the Tailor.&lt;br /&gt;
|-&lt;br /&gt;
| Mining|| Determines the chance to get valuable materials and items from Mining.&lt;br /&gt;
|-&lt;br /&gt;
| MS MA Construction|| Determines what Mobile suits you can produce at the MS/MA Factory.&lt;br /&gt;
|-&lt;br /&gt;
| Refinery|| Determines what materials you can produce at the Raw Material Refinery.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
At character generation you have 170 points to assign to the three stats - strength, spirit, and luck - however you see fit.  Just as skills have a cap, so do character stats - 700 points total.&lt;br /&gt;
&lt;br /&gt;
Character stats can be additionally increased beyond this limit by wearing some clothing items created by [[tailoring]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Strength || Attack power. Affects all types of attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || Accuracy, chance to get critical hit and chance to block with shield.&lt;br /&gt;
|-&lt;br /&gt;
| Luck || Chance to dodge attacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reallocation ==&lt;br /&gt;
Once the cap of 800.0 for skills or 700 for stats is reached, you have the opportunity to select a setting for each item (Skill window &amp;gt; Setting button).&lt;br /&gt;
* An arrow pointing up indicates the skill will continue to earn points, if possible (it will not increase beyond 130.0, or 700 for stats).&lt;br /&gt;
* A horizontal bar indicates the skill will remain at its present setting.&lt;br /&gt;
* An arrow pointing down indicates the skill will decrease in order to allow other skills to increase.&lt;br /&gt;
Settings can be selected and changed before the cap is reached; however, they will have no effect and skills/stats will simply increase regardless of setting.&lt;br /&gt;
&lt;br /&gt;
== Build suggestions ==&lt;br /&gt;
The Mobile Suit skill (which is mandatory in any case, at least to some level) is both an offensive and a defensive skill due to its accuracy and dodge bonus for being overskilled for your current MS.&lt;br /&gt;
&lt;br /&gt;
=== Offense ===&lt;br /&gt;
The important point with offensive skills is to focus on something and specialize in it, as otherwise you will find your skill points spread very thinly.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Universal:&#039;&#039;&#039; Engagement (acc), Tactics (atk)&lt;br /&gt;
* &#039;&#039;&#039;Melee:&#039;&#039;&#039; CQB (atk/acc, held weapons) -OR- Hand to Hand Combat (atk/acc, hand weapons)&lt;br /&gt;
* &#039;&#039;&#039;Gunner (beam):&#039;&#039;&#039; Shooting (atk/acc) + Beam Cartridge Weapon (acc)&lt;br /&gt;
* &#039;&#039;&#039;Gunner (solid):&#039;&#039;&#039; Shooting (atk/acc) + Shell-firing Weapon (acc)&lt;br /&gt;
* &#039;&#039;&#039;Sniper:&#039;&#039;&#039; Sniping (atk/acc)&lt;br /&gt;
&lt;br /&gt;
=== Defense ===&lt;br /&gt;
There are three purely defensive skills - AMBAC, Defense, and Emergency Repair.&lt;br /&gt;
* AMBAC is dodge chance, and requires no items or conditions; its bonus will always be active.&lt;br /&gt;
* Defense is shield block chance,  so once you run out of shields this skill becomes useless until you restock.&lt;br /&gt;
* Emergency Repair is e-rep success chance, but you can only e-rep at 50% damage or greater.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game concepts]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=User:Felix&amp;diff=1297</id>
		<title>User:Felix</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=User:Felix&amp;diff=1297"/>
		<updated>2023-02-19T07:11:01Z</updated>

		<summary type="html">&lt;p&gt;Felix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I do wiki things and I also play the game.  Felix is my handle on discord as well.  Big fan of Gundam for a lot of reasons.&lt;br /&gt;
&lt;br /&gt;
* {{FactionFlag|EFF}} Felicity (crafter), Felix Final (combat)&lt;br /&gt;
* {{FactionFlag|Zeon}} Felisa (crafter), Felis Final (combat), Felis Fighter (combat)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! {{FactionFlag|EFF|24}} !! {{FactionFlag|Zeon|24}}&lt;br /&gt;
|-&lt;br /&gt;
| Arms Construction || 111.5 || 130&lt;br /&gt;
|-&lt;br /&gt;
| Clothing Manufacturing || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| MS MA Construction || 106.5 || 108.5&lt;br /&gt;
|-&lt;br /&gt;
| Refinery || 122 || 108.5&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Skills&amp;diff=1296</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Skills&amp;diff=1296"/>
		<updated>2023-02-19T07:06:21Z</updated>

		<summary type="html">&lt;p&gt;Felix: Big overhaul, categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;skill&#039;&#039;&#039; is a measurement of a character&#039;s proficiency in a particular discipline, whereas a &#039;&#039;&#039;stat&#039;&#039;&#039; or status is a measurement of a character attribute.  Both are accessed through the Skill window.&lt;br /&gt;
&lt;br /&gt;
== Skills overview ==&lt;br /&gt;
&lt;br /&gt;
In UCGO skills are separated into two categories, &#039;&#039;&#039;Battle&#039;&#039;&#039; (18 combat skills) and &#039;&#039;&#039;Miscellaneous&#039;&#039;&#039; (6 crafting skills).  In the UCGOHOST implementation, however, only 12 of the Battle skills are currently able to gain points.&lt;br /&gt;
&lt;br /&gt;
The maximum any individual skill can reach is 130.0, with a total of 800.0 points available per character, a limit which includes both combat and crafting skills.  Skills increase by 0.5 when some event occurs to increase them (firing a weapon, crafting a vehicle, etc.) with the chance of this increase being based on a variety of formulas that mostly depend on the skill in question.  Some events may increase multiple skills at once.&lt;br /&gt;
&lt;br /&gt;
The important point to remember is that &#039;&#039;&#039;no single character can max out every skill&#039;&#039;&#039;.  Either you can be mediocre at everything, or (as players generally do) you can specialize.  If you enjoy or wants to engage in [[crafting]], then you should devote a character specifically to that, as the 5 functional crafting skills (the 6th gains points but is not currently used) will take 650 points to max out, leaving little room for anything else.&lt;br /&gt;
&lt;br /&gt;
=== Combat Skills ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Description !! Recommended Skill&lt;br /&gt;
|-&lt;br /&gt;
| AMBAC || Chance to Dodge Attacks. || &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Beam Cartridge Weapon || Accuracy when using Beam Weapons. Not including Sniper Rifles. || If Beam Weapon build - &#039;&#039;&#039;130&#039;&#039;&#039;, Otherwise - &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| CQB || Attack Power and Accuracy when using beam sabers, swords, axes, and naginata.  30 skill provides double swings. || &#039;&#039;&#039;30&#039;&#039;&#039; for Double swings, if CQB Build - &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Critical || [Unused]&lt;br /&gt;
|-&lt;br /&gt;
| Defense || Chance to Block with Shield || &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Repair || Chance for Emergency Repair Kits to succeed || &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Engagement || Accuracy for all Weapons. || &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| F(ar) Dodge || [Unused]&lt;br /&gt;
|-&lt;br /&gt;
| Hand to Hand Combat || Attack Power and Accuracy when using Claws and Grapple Melee Weapons. || &#039;&#039;&#039;0&#039;&#039;&#039;, unless Hand to Hand Combat Build - &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Suit || Determines what Mobile Suit you can use.  Insufficient skill penalizes accuracy and dodge.  More skill than required gives a bonus to accuracy and dodge. || &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| N(ear) Dodge || [Unused]&lt;br /&gt;
|-&lt;br /&gt;
| Near Engagement || [Unused] Accuracy when attacking targets at 700m or less for all Weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Ranged Engagement || [Unused] Accuracy when attacking targets at 700m or more for all Weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Shell-firing Weapon || Accuracy when using shell-firing weapons. Not including Sniper Rifles. || If Shell-Firing Weapon build - &#039;&#039;&#039;130&#039;&#039;&#039;, Otherwise - &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shooting || Attack Power and Accuracy with Shooting Weapons. Not Including Sniper Rifles. || &#039;&#039;&#039;130&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| Sniping || Attack Power and Accuracy of sniper rifles. || &#039;&#039;&#039;0&#039;&#039;&#039; - Unless for Sniper Builds, otherwise - &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tactics || Attack Power for every weapon. || &#039;&#039;&#039;130&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Manipulation || [Unused] Rate of fire of weapons.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crafting Skills ===&lt;br /&gt;
If your character is a crafter, max all these out (ignoring Battleship Construction).  If you&#039;re not a crafter, ignore them all.  The remaining 150 points can be put in Mobile Suit (so you can move your crafted suits around more easily) and then maybe some combination of AMBAC, Defense, and Emergency Repair - but honestly if you get into actual combat with someone who&#039;s specialized for it, you&#039;re just going to die.  Don&#039;t try to fight on a crafter.  It won&#039;t end well.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Arms Construction|| Determines what Weapons can be produced at the Weapons Factory.&lt;br /&gt;
|-&lt;br /&gt;
| Battleship Construction|| [Unused] - can increase on vehicle craft/dismantle/improvement&lt;br /&gt;
|-&lt;br /&gt;
| Clothing Manufacturing|| Determines what clothes you can produce at the Tailor.&lt;br /&gt;
|-&lt;br /&gt;
| Mining|| Determines the chance to get valuable materials and items from Mining.&lt;br /&gt;
|-&lt;br /&gt;
| MS MA Construction|| Determines what Mobile suits you can produce at the MS/MA Factory.&lt;br /&gt;
|-&lt;br /&gt;
| Refinery|| Determines what materials you can produce at the Raw Material Refinery.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
At character generation you have 170 points to assign to the three stats - strength, spirit, and luck - however you see fit.  Just as skills have a cap, so do character stats - 700 points total.&lt;br /&gt;
&lt;br /&gt;
Character stats can be additionally increased beyond this limit by wearing some clothing items created by [[tailoring]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Strength || Attack power. Affects all types of attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || Accuracy, chance to get critical hit and chance to block with shield.&lt;br /&gt;
|-&lt;br /&gt;
| Luck || Chance to dodge attacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reallocation ==&lt;br /&gt;
Once the cap of 800.0 for skills or 700 for stats is reached, you have the opportunity to select a setting for each item (Skill window &amp;gt; Setting button).&lt;br /&gt;
* An arrow pointing up indicates the skill will continue to earn points, if possible (it will not increase beyond 130.0, or 700 for stats).&lt;br /&gt;
* A horizontal bar indicates the skill will remain at its present setting.&lt;br /&gt;
* An arrow pointing down indicates the skill will decrease in order to allow other skills to increase.&lt;br /&gt;
Settings can be selected and changed before the cap is reached; however, they will have no effect and skills/stats will simply increase regardless of setting.&lt;br /&gt;
&lt;br /&gt;
== Build suggestions ==&lt;br /&gt;
The Mobile Suit skill (which is mandatory in any case, at least to some level) is both an offensive and a defensive skill due to its accuracy and dodge bonus for being overskilled for your current MS.&lt;br /&gt;
&lt;br /&gt;
=== Offense ===&lt;br /&gt;
The important point with offensive skills is to focus on something and specialize in it, as otherwise you will find your skill points spread very thinly.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Universal:&#039;&#039;&#039; Engagement (acc), Tactics (atk)&lt;br /&gt;
* &#039;&#039;&#039;Melee:&#039;&#039;&#039; CQB (atk/acc, held weapons) -OR- Hand to Hand Combat (atk/acc, hand weapons)&lt;br /&gt;
* &#039;&#039;&#039;Gunner (beam):&#039;&#039;&#039; Shooting (atk/acc) + Beam Cartridge Weapon (acc)&lt;br /&gt;
* &#039;&#039;&#039;Gunner (solid):&#039;&#039;&#039; Shooting (atk/acc) + Shell-firing Weapon (acc)&lt;br /&gt;
* &#039;&#039;&#039;Sniper:&#039;&#039;&#039; Sniping (atk/acc)&lt;br /&gt;
&lt;br /&gt;
=== Defense ===&lt;br /&gt;
There are three purely defensive skills - AMBAC, Defense, and Emergency Repair.&lt;br /&gt;
* AMBAC is dodge chance, and requires no items or conditions; its bonus will always be active.&lt;br /&gt;
* Defense is shield block chance,  so once you run out of shields this skill becomes useless until you restock.&lt;br /&gt;
* Emergency Repair is e-rep success chance, but you can only e-rep at 50% damage or greater.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game concepts]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:Guides&amp;diff=1295</id>
		<title>Category:Guides</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:Guides&amp;diff=1295"/>
		<updated>2023-02-19T02:26:55Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;This category contains helpful guides and tutorials to enhance the gameplay experience of UCGO players. Category:Contents&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains helpful guides and tutorials to enhance the gameplay experience of UCGO players.&lt;br /&gt;
[[Category:Contents]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Getting_Started&amp;diff=1294</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Getting_Started&amp;diff=1294"/>
		<updated>2023-02-19T02:25:20Z</updated>

		<summary type="html">&lt;p&gt;Felix: Added Guides category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Downloading and Running ==&lt;br /&gt;
# [https://ucgohost.com/UCGOHOST.7z Click here to download UCGOHost]&lt;br /&gt;
# [https://www.7-zip.org/download.html Click here to Download and install 7z]&lt;br /&gt;
# Extract UCGOHOST.7z&lt;br /&gt;
# Run UCClient.exe&lt;br /&gt;
# Login with any username-password to create an account. If the username is already taken you&#039;ll have to use a different one.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Description ==&lt;br /&gt;
If you’ve played Ultima Online, UCGO&#039;s system is very much like it.  If you haven’t, here’s a brief explanation:&lt;br /&gt;
&lt;br /&gt;
There are neither levels nor classes in UCGO.  Every action you take, from firing a gun to tailoring a hat, will gradually improve the skill that it is associated with; irrespective of whether the attempt was successful. Each skill is rated from 0-130, and they increase in 0.5 point increments. You can have a total maximum of 800 skill points.  Once you hit that limit you can choose to &#039;unlearn&#039; some skills in order to raise others if you wish to do so.  Don’t worry too much over your stats. The only times where you really need to look at them are when you&#039;re trying to hit specific requirements to use certain hardware.  For instance: the MS-07 Gouf requires a Mobile Suit skill level of 3 and a CQB level of 15 to pilot.  While you can pilot it without the proper skills, you won’t be able to do anything but walk around.&lt;br /&gt;
&lt;br /&gt;
Since the game revolves around skills it is possible to create a truly unique character depending on what it is you wish to do.&lt;br /&gt;
&lt;br /&gt;
== Controls ==&lt;br /&gt;
If you&#039;re using the default controls, the keybinds are as follows:&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
W &amp;amp; S - Forward/Back&lt;br /&gt;
&lt;br /&gt;
A &amp;amp; D - Strafe&lt;br /&gt;
&lt;br /&gt;
Q &amp;amp; E - Turn (Also done by holding the right mouse button and dragging)&lt;br /&gt;
&lt;br /&gt;
Z &amp;amp; C - Roll (When in space)&lt;br /&gt;
&lt;br /&gt;
F &amp;amp; V - Pitch (When in space, also done holding right mouse and dragging)&lt;br /&gt;
&lt;br /&gt;
Shift - Walk/Run hold-toggle&lt;br /&gt;
&lt;br /&gt;
Space - Jump&lt;br /&gt;
&lt;br /&gt;
U - Toggle Autorun&lt;br /&gt;
&lt;br /&gt;
R - Reload&lt;br /&gt;
&lt;br /&gt;
Tab - Combat/Peace mode switch&lt;br /&gt;
&lt;br /&gt;
1-7 - Select weapon&lt;br /&gt;
&lt;br /&gt;
8 - Toggle shield on/off&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Use your mouse to interact with your environment.  To use the hangar, bank, or shops, simply double click on them.  To select a friendly player, double-click them when they&#039;re in range.  While in a vehicle or mobile suit, the range of interaction is greater.  On foot however, you&#039;ll need to stand very close to who you wish to interact with.  For interactions, see the &#039;/&#039; and communicating sections below.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
 #connect  To connect ingame characters to your UCGOHost web account use the following command when ingame (type it into the chat box)&lt;br /&gt;
&lt;br /&gt;
/transport - This is your all-purpose &#039;travel&#039; command. Use it to summon a transport aircraft to carry you to any pre-marked (either default or manually) location. Costs 1500 to use&lt;br /&gt;
&lt;br /&gt;
/auto - Auto-cruise. When in any vehicle, you can use this to travel (albeit in a straight line, so it&#039;s not usable in cities) to any bookmarked location. Advisable in certain situations, but generally it&#039;s better to fly. &lt;br /&gt;
&lt;br /&gt;
/taxi - If you&#039;re in town and not near a hangar, then it&#039;s best to use this. It rents you a little car to wander around town in, as otherwise it&#039;d be a very long walk to your destination. This command only works in cities. Costs 650 to use.&lt;br /&gt;
&lt;br /&gt;
/getoff - Get out of your current vehicle. If you&#039;re in a taxi, it just deletes it from existence. If you&#039;re in a proper vehicle, it ejects you. Generally speaking, you&#039;re better off parking vehicles in a hangar (double-click on the hangar building) than leaving them out in the open.&lt;br /&gt;
&lt;br /&gt;
/mark - Bookmark your current location, for future use via the /transport and /auto commands. It&#039;s advisable to put down a bookmark at every hangar you find, even if you already have a fairly close-by default bookmark. This cuts down travel time dramatically, and allows you to go anywhere you&#039;ve been before simply by parking at a hangar, transporting to your new location and getting back into your vehicle.&lt;br /&gt;
&lt;br /&gt;
/trade - Target a friendly unit (click on them in peace mode - a green hand pointer should appear on them) and type this to open the trade window. You can drag and drop anything from your inventory (backpack or container), or any nearby objects/vehicles you own into your trade panel.&lt;br /&gt;
&lt;br /&gt;
/transfer - This is good for transferring Mobile Suits and other vehicles from player to player. Target a friendly unit (same way as in /trade), and type this to open the transfer window. Then drag and drop your MS/vehicle into the window and press OK, and the thing switches owners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Non-essential &#039;/&#039; commands ===&lt;br /&gt;
These are the commands that aren&#039;t essential, but are nice to know anyhow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/release - Target an MS or a vehicle while in peace mode, just like you target a friendly unit when trading or transferring. Then type this, and the MS/vehicle is no longer owned by anyone and anyone can take it.&lt;br /&gt;
&lt;br /&gt;
/unstick - If you get stuck and can&#039;t move, type this and miracles will happen.&lt;br /&gt;
&lt;br /&gt;
/shield - Type this when you aren&#039;t wielding a shield, but have one in inventory. This will put it on.&lt;br /&gt;
&lt;br /&gt;
/fps on - Type this to show FPS.&lt;br /&gt;
&lt;br /&gt;
/fps off - And this to get rid of the FPS indicator.&lt;br /&gt;
&lt;br /&gt;
/gesture 0-6 - The only emotes in this game are there. Among them are salute, waving and pointing backwards.&lt;br /&gt;
&lt;br /&gt;
/scan - If you dropped something and can&#039;t find it, but are close by, type this. Works only when you&#039;re not in a vehicle or MS.&lt;br /&gt;
&lt;br /&gt;
/sit - You sit down. Doesn&#039;t have any actual uses other than aesthetical ones. Works only when you&#039;re not in a vehicle or MS.&lt;br /&gt;
&lt;br /&gt;
/mine - When you go out with a mining vehicle to one of the mining locations, this is the command you mine minerals with.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;coord&amp;gt; - Not exactly a &#039;/&#039; command, but it&#039;s still a nice one to know. When you type that, you broadcast your current coordinates so people will know where you are.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
There are hidden locations / camps all over the map both on land and in space.  At some point they will be documented, and therefore less hidden.&lt;br /&gt;
== Cities ==&lt;br /&gt;
When you make a new character you have a choice of what city to start in.  This is mostly a choice of convenience and has no long-term effects - there are no &#039;home&#039; cities or anything like that.&lt;br /&gt;
=== EFF (Earth Federation Forces) ===&lt;br /&gt;
&lt;br /&gt;
* [[Sydney]] - command post&lt;br /&gt;
* [[Canberra]] - command post, small mine&lt;br /&gt;
* [[Southern Cross]] - large mine&lt;br /&gt;
* [[Perth]] - spaceport&lt;br /&gt;
&lt;br /&gt;
=== Zeon ===&lt;br /&gt;
&lt;br /&gt;
* [[Melbourne]] - command post&lt;br /&gt;
* [[Adelaide]] - command post, small mine&lt;br /&gt;
* [[Brisbane]] - large mine&lt;br /&gt;
* [[Darwin]] - spaceport&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:Locations&amp;diff=1293</id>
		<title>Category:Locations</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:Locations&amp;diff=1293"/>
		<updated>2023-02-19T02:23:33Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;: &amp;#039;&amp;#039;Main article: Location&amp;#039;&amp;#039; Category:Contents&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;: &#039;&#039;Main article: [[Location]]&#039;&#039;&lt;br /&gt;
[[Category:Contents]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:Zeon_locations&amp;diff=1292</id>
		<title>Category:Zeon locations</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:Zeon_locations&amp;diff=1292"/>
		<updated>2023-02-19T02:17:58Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;This category contains a list of locations associated with the Principality of Zeon (or just &amp;quot;Zeon&amp;quot;) faction. Category:Locations&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains a list of [[Location|locations]] associated with the Principality of Zeon (or just &amp;quot;Zeon&amp;quot;) faction.&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:EFF_locations&amp;diff=1291</id>
		<title>Category:EFF locations</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:EFF_locations&amp;diff=1291"/>
		<updated>2023-02-19T02:16:53Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;This category contains a list of locations associated with the Earth Federation Forces (EFF) faction. Category:Locations&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains a list of [[Location|locations]] associated with the Earth Federation Forces (EFF) faction.&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:Contents&amp;diff=1290</id>
		<title>Category:Contents</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:Contents&amp;diff=1290"/>
		<updated>2023-02-18T23:23:15Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;This category is the top level of UCGOHOST Wiki&amp;#039;s category system (which is why it has no parent category). Its subcategories contain all the informational (non-administrative...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category is the top level of UCGOHOST Wiki&#039;s category system (which is why it has no parent category). Its subcategories contain all the informational (non-administrative) content available on the wiki.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Category:Contents is a container category, and should contain &#039;&#039;&#039;only subcategories&#039;&#039;&#039;, not individual articles.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:Templates&amp;diff=1289</id>
		<title>Category:Templates</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:Templates&amp;diff=1289"/>
		<updated>2023-02-18T23:21:50Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;This category contains the templates used in building other pages and sections on the wiki. Category:Contents&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains the templates used in building other pages and sections on the wiki.&lt;br /&gt;
[[Category:Contents]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Category:Game_concepts&amp;diff=1288</id>
		<title>Category:Game concepts</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Category:Game_concepts&amp;diff=1288"/>
		<updated>2023-02-18T23:14:29Z</updated>

		<summary type="html">&lt;p&gt;Felix: Created page with &amp;quot;This category contains pages related to mechanics, features, abstract ideas, or other concepts involved in the design and function of the game world of UCGO. Category:Conten...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains pages related to mechanics, features, abstract ideas, or other concepts involved in the design and function of the game world of UCGO.&lt;br /&gt;
[[Category:Contents]]&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=User:Felix&amp;diff=1287</id>
		<title>User:Felix</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=User:Felix&amp;diff=1287"/>
		<updated>2023-02-18T18:42:26Z</updated>

		<summary type="html">&lt;p&gt;Felix: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I do wiki things and I also play the game.  Felix is my handle on discord as well.  Big fan of Gundam for a lot of reasons.&lt;br /&gt;
&lt;br /&gt;
* {{FactionFlag|EFF}} Felicity (crafter), Felix Final (combat)&lt;br /&gt;
* {{FactionFlag|Zeon}} Felisa (crafter), Felis Final (combat), Felis Fighter (combat)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! {{FactionFlag|EFF|24}} !! {{FactionFlag|Zeon|24}}&lt;br /&gt;
|-&lt;br /&gt;
| Arms Construction || 111.5 || 130&lt;br /&gt;
|-&lt;br /&gt;
| Clothing Manufacturing || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| MS MA Construction || 104.5 || 108.5&lt;br /&gt;
|-&lt;br /&gt;
| Refinery || 110 || 108.5&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://wiki.ucgohost.com/index.php?title=Darwin&amp;diff=1286</id>
		<title>Darwin</title>
		<link rel="alternate" type="text/html" href="https://wiki.ucgohost.com/index.php?title=Darwin&amp;diff=1286"/>
		<updated>2023-02-18T13:44:46Z</updated>

		<summary type="html">&lt;p&gt;Felix: FactionFlag and EFF location additions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{City|name=Darwin|faction=Zeon|lat=12.2492|long=130.4952|cityquote=&amp;quot;A city in northern Australia.  It has a spaceport.&amp;quot;|notes=Darwin is the northernmost location on the map (apart from camps and hidden spots) and is far from almost everything.  It is, however, the nearest Zeon city to the PVP grounds of [[Newman]].|toy=yes|loclist=* {{FactionFlag|Zeon}} [[Darwin supply team 3]]&lt;br /&gt;
* {{FactionFlag|Zeon}} [[Darwin supply team 34]]&lt;br /&gt;
* {{FactionFlag|Zeon}} [[Darwin Spaceport]]&lt;br /&gt;
* {{FactionFlag|EFF}} [[Brisbane E]]&lt;br /&gt;
* {{FactionFlag|EFF}} [[Brisbane SE]]&lt;br /&gt;
* {{FactionFlag|EFF}} [[Brisbane S]]}}&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
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